Codechange: Use enum class for PaletteAnimation.

This commit is contained in:
Peter Nelson
2025-01-24 20:20:22 +00:00
committed by Peter Nelson
parent 161b02efda
commit 1e14fd6a0d
13 changed files with 26 additions and 26 deletions

View File

@@ -257,7 +257,7 @@ void DoPaletteAnimations()
const uint old_tc = palette_animation_counter;
uint j;
if (blitter != nullptr && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
if (blitter != nullptr && blitter->UsePaletteAnimation() == Blitter::PaletteAnimation::None) {
palette_animation_counter = 0;
}
@@ -342,7 +342,7 @@ void DoPaletteAnimations()
if (j >= EPV_CYCLES_GLITTER_WATER) j -= EPV_CYCLES_GLITTER_WATER;
}
if (blitter != nullptr && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
if (blitter != nullptr && blitter->UsePaletteAnimation() == Blitter::PaletteAnimation::None) {
palette_animation_counter = old_tc;
} else if (_cur_palette.count_dirty == 0 && memcmp(old_val, &_cur_palette.palette[PALETTE_ANIM_START], sizeof(old_val)) != 0) {
/* Did we changed anything on the palette? Seems so. Mark it as dirty */