Codechange: Use vector/span when loading wagon overrides. (#12604)

Replaces manual memory allocation and passing pointer with size.
This commit is contained in:
Peter Nelson
2024-05-01 18:23:27 +01:00
committed by GitHub
parent 96d82b4363
commit 1424a184d8
3 changed files with 10 additions and 14 deletions
+7 -11
View File
@@ -5611,8 +5611,7 @@ static bool IsValidGroupID(uint16_t groupid, const char *function)
static void VehicleMapSpriteGroup(ByteReader *buf, uint8_t feature, uint8_t idcount)
{
static EngineID *last_engines;
static uint last_engines_count;
static std::vector<EngineID> last_engines; // Engine IDs are remembered in case the next action is a wagon override.
bool wagover = false;
/* Test for 'wagon override' flag */
@@ -5621,21 +5620,18 @@ static void VehicleMapSpriteGroup(ByteReader *buf, uint8_t feature, uint8_t idco
/* Strip off the flag */
idcount = GB(idcount, 0, 7);
if (last_engines_count == 0) {
if (last_engines.empty()) {
GrfMsg(0, "VehicleMapSpriteGroup: WagonOverride: No engine to do override with");
return;
}
GrfMsg(6, "VehicleMapSpriteGroup: WagonOverride: {} engines, {} wagons",
last_engines_count, idcount);
GrfMsg(6, "VehicleMapSpriteGroup: WagonOverride: {} engines, {} wagons", last_engines.size(), idcount);
} else {
if (last_engines_count != idcount) {
last_engines = ReallocT(last_engines, idcount);
last_engines_count = idcount;
}
last_engines.resize(idcount);
}
std::vector<EngineID> engines;
engines.reserve(idcount);
for (uint i = 0; i < idcount; i++) {
Engine *e = GetNewEngine(_cur.grffile, (VehicleType)feature, buf->ReadExtendedByte());
if (e == nullptr) {
@@ -5667,7 +5663,7 @@ static void VehicleMapSpriteGroup(ByteReader *buf, uint8_t feature, uint8_t idco
GrfMsg(7, "VehicleMapSpriteGroup: [{}] Engine {}...", i, engine);
if (wagover) {
SetWagonOverrideSprites(engine, cid, _cur.spritegroups[groupid], last_engines, last_engines_count);
SetWagonOverrideSprites(engine, cid, _cur.spritegroups[groupid], last_engines);
} else {
SetCustomEngineSprites(engine, cid, _cur.spritegroups[groupid]);
}
@@ -5683,7 +5679,7 @@ static void VehicleMapSpriteGroup(ByteReader *buf, uint8_t feature, uint8_t idco
EngineID engine = engines[i];
if (wagover) {
SetWagonOverrideSprites(engine, SpriteGroupCargo::SG_DEFAULT, _cur.spritegroups[groupid], last_engines, last_engines_count);
SetWagonOverrideSprites(engine, SpriteGroupCargo::SG_DEFAULT, _cur.spritegroups[groupid], last_engines);
} else {
SetCustomEngineSprites(engine, SpriteGroupCargo::SG_DEFAULT, _cur.spritegroups[groupid]);
SetEngineGRF(engine, _cur.grffile);