Fix unsaved last chunk of extra data in savegame
This commit is contained in:
@@ -85,7 +85,7 @@ static void Save_CMDataAsPSAC() {
|
||||
index = max(index, ps->index + 1);
|
||||
}
|
||||
|
||||
int n_chunks = data.size() / 1024;
|
||||
int n_chunks = (data.size() + 1023) / 1024;
|
||||
for (int i = 0; i < n_chunks; i++, ptr += 1024) {
|
||||
_desc[1].address = (void *)ptr;
|
||||
SlSetArrayIndex(index + i);
|
||||
|
||||
Reference in New Issue
Block a user