Codechange: Use GrfSpecFeature type instead of uint8_t. (#14253)
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@@ -220,7 +220,7 @@ struct INDYChunkHandler : ChunkHandler {
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if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_76)) {
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/* Store the old persistent storage. The GRFID will be added later. */
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assert(PersistentStorage::CanAllocateItem());
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i->psa = new PersistentStorage(0, 0, TileIndex{});
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i->psa = new PersistentStorage(0, GSF_INVALID, TileIndex{});
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std::copy(std::begin(_old_ind_persistent_storage.storage), std::end(_old_ind_persistent_storage.storage), std::begin(i->psa->storage));
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}
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if (IsSavegameVersionBefore(SLV_EXTEND_INDUSTRY_CARGO_SLOTS)) {
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@@ -399,7 +399,7 @@ public:
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if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_145) && st->facilities.Test(StationFacility::Airport)) {
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/* Store the old persistent storage. The GRFID will be added later. */
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assert(PersistentStorage::CanAllocateItem());
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st->airport.psa = new PersistentStorage(0, 0, TileIndex{});
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st->airport.psa = new PersistentStorage(0, GSF_INVALID, TileIndex{});
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std::copy(std::begin(_old_st_persistent_storage.storage), std::end(_old_st_persistent_storage.storage), std::begin(st->airport.psa->storage));
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}
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@@ -35,7 +35,7 @@ struct PSACChunkHandler : ChunkHandler {
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while ((index = SlIterateArray()) != -1) {
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assert(PersistentStorage::CanAllocateItem());
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PersistentStorage *ps = new (PersistentStorageID(index)) PersistentStorage(0, 0, TileIndex{});
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PersistentStorage *ps = new (PersistentStorageID(index)) PersistentStorage(0, GSF_INVALID, TileIndex{});
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SlObject(ps, slt);
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}
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}
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