Fix town HR counter
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@@ -65,8 +65,6 @@ uint CBDECAY[NUM_CARGO] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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uint days_in_month[] = {31, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};//CB
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void CB_UpdateTownStorage(Town *t); //CB
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const Money NOVAPOLIS_COMPANY_MONEY_THRESHOLD = INT64_MAX >> 4;
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TownID _new_town_id;
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CargoTypes _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses.
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@@ -702,12 +700,8 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlag flags)
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ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM, flags);
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if (flags & DC_EXEC) {
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// if (_current_company == COMPANY_FIRST &&
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// Company::Get(_current_company)->money > NOVAPOLIS_COMPANY_MONEY_THRESHOLD) {
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// if (t->cb.growth_state == TownGrowthState::GROWING) t->cm.hr_total++;
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// UpdateTownGrowthTile(tile, t->cb.growth_state == TownGrowthState::GROWING ? TGTS_CB_HOUSE_REMOVED: TGTS_CB_HOUSE_REMOVED_NOGROW);
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// }
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ClearTownHouse(t, tile);
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citymania::Emit(citymania::event::HouseDestroyed{_current_company, t, tile});
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}
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return cost;
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