Codechange: Move SpriteGroup cast from callers into Resolve.

This commit is contained in:
frosch
2025-04-28 15:58:35 +02:00
committed by frosch
parent af25eecc15
commit 010b944173
15 changed files with 59 additions and 50 deletions

View File

@@ -140,7 +140,7 @@ CanalResolverObject::CanalResolverObject(CanalFeature feature, TileIndex tile,
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
{
CanalResolverObject object(feature, tile);
const SpriteGroup *group = object.Resolve();
const auto *group = object.Resolve<ResultSpriteGroup>();
if (group == nullptr || group->GetNumResults() == 0) return 0;
return group->GetResult();