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miguel.horta/openttd-android
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da066fab5b55259d43aed6c31a61cf94bbde67e3
openttd-android/src/script
T
History
Yexo da066fab5b (svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save().
2009-01-23 10:30:50 +00:00
..
squirrel_class.hpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
squirrel_helper_type.hpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
squirrel_helper.hpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
squirrel_std.cpp
(svn r15061) -Fix (r15027): three files were missing the Id header
2009-01-13 15:49:32 +00:00
squirrel_std.hpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
squirrel.cpp
(svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save().
2009-01-23 10:30:50 +00:00
squirrel.hpp
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
2009-01-13 01:46:46 +00:00
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