Logo
Explore Help
Sign In
miguel.horta/openttd-android
1
0
Fork 0
You've already forked openttd-android
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
2a779a5e100be9133e21b5645d90d0d390af9ecd
openttd-android/src/spriteloader
History
peter1138 b8ac06b462 (svn r12453) -Fix [FS#1880]: Remove broken endian-dependent code and unnecessary rgb to bgr swapping.
2008-03-28 01:22:47 +00:00
..
grf.cpp
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
grf.hpp
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
png.cpp
(svn r12453) -Fix [FS#1880]: Remove broken endian-dependent code and unnecessary rgb to bgr swapping.
2008-03-28 01:22:47 +00:00
png.hpp
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
spriteloader.hpp
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
Powered by Gitea Version: 1.25.5 Page: 57ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API