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miguel.horta/openttd-android
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1e9ddd18b395a25047665c2f9cd632bb564c9028
openttd-android/src/video/cocoa
T
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rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
..
cocoa_keys.h
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
cocoa_v.h
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
cocoa_v.mm
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
event.mm
(svn r16242) -Codechange: rework pausing
2009-05-06 15:06:57 +00:00
fullscreen.mm
(svn r16221) -Change: support building 64 bits OSX binaries and add optional support for 64 bits binaries in OSX universal binaries. However, do not default to adding 64 bits binaries because benchmarking has shown that they are slower than the 32 bits binaries.
2009-05-03 15:46:36 +00:00
wnd_quartz.mm
(svn r15892) -Codechange: [OSX] some type fixes so OpenTTD likes more of the 3.1.x Xcodes.
2009-03-29 19:55:08 +00:00
wnd_quickdraw.mm
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
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