f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
Jonathan G Rennison
2020-05-27 21:09:31 +01:00
71e9c2a71b
Update: Translations from eints chinese (traditional): 2 changes by ww9980 chinese (simplified): 1 change by ww9980
translators
2020-05-27 19:45:40 +02:00
bfa2e4edf0
Fix: Inconsistency in handling of SDL2 in source.list
glx
2020-05-26 21:38:07 +02:00
2b2f60caf5
Fix: VS 2019 16.6 doesn't like newlines in <SettingsCommandLine>
glx
2020-05-26 21:38:07 +02:00
800ade7702
Feature: Push-buttons on storybook pages (#7896)
Niels Martin Hansen
2020-05-22 22:22:55 +02:00
c972a63c8c
Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main.
Michael Lutz
2020-05-17 23:32:10 +02:00
37bc2f8064
Codechange: Use std::string in the driver and blitter selection code.
Michael Lutz
2020-05-17 23:32:08 +02:00
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
Michael Lutz
2020-05-17 23:32:06 +02:00
715aa67a9c
Codechange: Use std::string in INI file parsing.
Michael Lutz
2020-05-17 23:32:03 +02:00
8aef14386f
Add: Optional implementation of std::optional for pre-C++17 compilers.
Michael Lutz
2020-05-17 23:32:01 +02:00
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
Michael Lutz
2020-05-17 23:31:59 +02:00
9b6f5e3bb8
Codechange: Store GS lang texts in std::strings.
Michael Lutz
2020-05-17 23:31:56 +02:00
9c2e47d03c
Codechange: Use std::string for storing GRF error messages.
Michael Lutz
2020-05-17 23:31:54 +02:00
c082f570ce
Codechange: Use std::string when translating TTDP NewGRF string codes.
Michael Lutz
2020-05-17 23:31:51 +02:00
808c8198d5
Codechange: Consistently use WChar when passing characters around, and also define it as char32_t.
Michael Lutz
2020-05-17 23:31:49 +02:00
43cd892e0c
Codechange: Replace custom linked list for GRF texts with STL vectors and strings.
Michael Lutz
2020-05-17 23:31:47 +02:00
f2b40f40aa
Codechange: Replace SmallPair with std::pair.
Michael Lutz
2020-05-17 23:31:44 +02:00
7309bdec48
Update: Translations from eints latvian: 9 changes by Tranzistors
translators
2020-05-20 19:45:39 +02:00
82572754dd
Fix: Trees disappear completely after a few years when they're not allowed to spread
dP
2020-05-18 18:50:12 +03:00
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
SamuXarick
2020-05-04 20:12:38 +01:00
c01803cd42Fix#8108: possible crash on loading TTD savegames with phantom oil rigs
SamuXarick
2020-05-04 18:41:16 +01:00
aa91c0666e
Update: Translations from eints korean: 1 change by telk5093
translators
2020-05-04 19:45:38 +02:00
fde28ec0b0
Update: Clarify some contribution guidelines
Niels Martin Hansen
2020-05-03 17:35:43 +02:00
9f2e23d8baFix#8093: Build+Refit changed game-state in command test run, and thus caused desyncs. Use DC_AUTOREPLACE for actions that shall be reversibe, in this case: - Do not rearrange free wagons in test-run. - Do not discard OrderBackups. The latter was not triggered by actual auto-replace, since it does not set a 'user'.
frosch
2020-05-03 22:06:56 +02:00
0f9dc88834
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
frosch
2020-05-03 22:05:13 +02:00
68244393f1
Codechange: Unify the tests whether build+refit is in simulation-test or real-run.
frosch
2020-05-03 22:04:16 +02:00
fb5fc0d80a
Fix: OpenGFX download link did no longer work. (#8105)
frosch
2020-05-03 18:45:58 +02:00
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
Michael Lutz
2020-04-25 22:41:19 +02:00
efe62d0be9
Updated todo
pelya
2020-04-19 18:10:53 +03:00
e45bccb833
Update: Translations from eints welsh: 4 changes by kazzie
translators
2020-04-17 19:45:39 +02:00
c1d279db96
Updated todo
pelya
2020-04-16 23:20:48 +03:00