Commit Graph

  • b349ef6e71 Fix: don't update framerates when a modal window is open Patric Stout 2021-03-09 20:26:01 +01:00
  • 970fedd78c Add: make modal windows update more smooth Patric Stout 2021-03-09 14:53:51 +01:00
  • 098d5b2239 Fix #8711: having gui_zoom lower than zoom_min causes crashes (#8835) Patric Stout 2021-03-10 13:39:03 +01:00
  • 160a5f2fdd Codechange: Misleading function name for selecting refresh rate (#8836) sean 2021-03-10 13:37:35 +01:00
  • 35a228f78f Add: [CMake] Install menu and media files glx22 2021-03-09 18:00:37 +01:00
  • b5770acd50 Codechange: [CMake] Add checks for baseset script parameters glx22 2021-03-09 17:37:08 +01:00
  • 47e11fa3f2 Codechange: only run InteractiveRandom() from the draw-thread (#8831) Patric Stout 2021-03-09 20:30:37 +01:00
  • 68e92d215a Fix #8810: "aircraft out of fuel" news was looking in the wrong place (#8832) Patric Stout 2021-03-09 20:29:22 +01:00
  • 65f558d6df Update: Translations from eints english (us): 18 changes by 2TallTyler korean: 17 changes by telk5093 german: 13 changes by danidoedel, 4 changes by Wuzzy2 finnish: 17 changes by hpiirai catalan: 17 changes by J0anJosep lithuanian: 33 changes by devbotas spanish: 17 changes by MontyMontana portuguese (brazilian): 20 changes by Greavez polish: 9 changes by yazalo translators 2021-03-09 18:22:28 +00:00
  • b21ba566ae Codechange: remove special strings for language and resolutions (#8824) Patric Stout 2021-03-09 10:58:33 +01:00
  • 9fdc881005 Fix: Scale PIP-padding the same as regular padding. (#8829) PeterN 2021-03-09 09:43:04 +00:00
  • 0464a50ab8 Add: Display refresh rate game option (#8813) sean 2021-03-09 10:22:52 +01:00
  • 64a8c38d2f Fix: [Actions] update environment variable for AWS region (#8827) Patric Stout 2021-03-08 23:31:45 +01:00
  • 436cdf1fc8 Fix #8825: [OpenGL] Don't clear cursor cache from the game loop thread. Michael Lutz 2021-03-08 21:16:41 +01:00
  • ee69a0dc29 Update: Translations from eints lithuanian: 5 changes by devbotas portuguese (brazilian): 8 changes by Greavez translators 2021-03-08 19:03:59 +00:00
  • 8946b41d20 Fix: ensure switching blitter happens in the main thread Patric Stout 2021-03-08 14:50:06 +01:00
  • e56d2c63c3 Add: [Video] move GameLoop into its own thread Patric Stout 2021-02-24 15:22:23 +01:00
  • 3a4a15cc93 Codechange: don't set the window position when changing blitter Michael Lutz 2021-03-08 13:48:32 +01:00
  • b9eac7c6dc Codechange: remove the unused lock around Blitter Patric Stout 2021-02-27 12:11:58 +01:00
  • 4610aa7ae3 Remove: [Video] no longer draw in a thread Patric Stout 2021-02-24 15:04:41 +01:00
  • 56911a86ea Add: Buttons to open global goals from company goals and vice versa dP 2021-02-21 02:32:45 +03:00
  • 818bee3961 Change: Don't show global goals in company goal windows dP 2021-02-21 01:00:11 +03:00
  • 3878c4781e Fix #8817: keep NewGRF order for object class sorting (#8818) Didac Perez Parera 2021-03-08 08:00:43 -08:00
  • 04db99749b Fix #8784: using alt+enter didn't update the fullscreen toggle visibly (#8820) Patric Stout 2021-03-08 16:57:59 +01:00
  • d3179709b1 Change: Clarify what effect town interactions have (#8744) Eddi-z 2021-03-08 15:44:33 +01:00
  • 25656a10cb Fix #8808: [OSX, OpenGL] Crash on switching blitters due to double-mapping the video buffer. Michael Lutz 2021-03-08 15:20:49 +01:00
  • ae1f7bd695 Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) Michael Lutz 2021-03-08 15:43:08 +01:00
  • b93d7dd3cb Add: Option to (dis-)allow accelerated video drivers. (#8819) Patric Stout 2021-03-08 15:42:39 +01:00
  • 6e2a96c133 Add: filter for "engines only" in build train window (#8733) Didac Perez Parera 2021-03-08 03:03:11 -08:00
  • f70aa8fabe Update: Translations from eints estonian: 6 changes by siimsoni catalan: 3 changes by J0anJosep latvian: 37 changes by lexuslatvia portuguese (brazilian): 8 changes by Greavez polish: 1 change by azabost translators 2021-03-07 19:02:12 +00:00
  • 25909b06d2 Fix #8809: Crash when removing airport when hangar window open Jonathan G Rennison 2021-03-07 00:14:50 +00:00
  • 2860de7bf4 Update: Translations from eints chinese (traditional): 5 changes by benny30111 estonian: 1 change by siimsoni italian: 1 change by AlphaJack ukrainian: 4 changes by StepanIvasyn tamil: 37 changes by Aswn portuguese (brazilian): 19 changes by Greavez translators 2021-03-06 19:01:58 +00:00
  • f536fd55d8 Update: Translations from eints swedish: 1 change by kustridaren spanish (mexican): 4 changes by absay estonian: 80 changes by siimsoni arabic (egypt): 13 changes by AviationGamerX ukrainian: 1 change by StepanIvasyn dutch: 1 change by Afoklala portuguese (brazilian): 15 changes by Greavez translators 2021-03-05 19:02:54 +00:00
  • 06a3c0cb26 Fix dddf885f: use IConsoleError to produce console errors Patric Stout 2021-03-04 13:59:35 +01:00
  • 8c6b5e52fd Add: allow making heightmap screenshot via console Patric Stout 2021-03-04 10:38:25 +01:00
  • ac5e77ea3b Feature: allow custom width/height of screenshot via console Patric Stout 2021-01-22 16:16:33 +01:00
  • 879eb9c348 Update: Translations from eints estonian: 22 changes by siimsoni korean: 1 change by telk5093 serbian: 41 changes by nkrs german: 1 change by Wuzzy2 romanian: 14 changes by ALEX11BR russian: 5 changes by Ln-Wolf finnish: 5 changes by hpiirai ukrainian: 2 changes by StepanIvasyn lithuanian: 105 changes by devbotas spanish: 3 changes by MontyMontana french: 5 changes by MalaGaM portuguese (brazilian): 13 changes by Greavez translators 2021-03-04 19:00:02 +00:00
  • 349dc568ea Fix: [CMake] Remove timestamps from regression output glx22 2021-03-03 22:17:15 +01:00
  • 1d79f55a46 Fix: [CMake] Skip detection for unused libs for dedicated builds glx22 2021-03-03 19:48:32 +01:00
  • db0993f500 Change: [Actions] Also check dedicated build glx22 2021-03-03 18:26:09 +01:00
  • a1d9bc6c8c Improved 'Check online content' window Sergii Pylypenko 2021-03-04 01:02:32 +02:00
  • b30622a637 Fix #8799: NGameAllowedSorter() is not imposing strict weak ordering relation (#8801) Patric Stout 2021-03-03 13:12:29 +01:00
  • 0243ae4654 Fix #8799: NGameAllowedSorter() is not imposing strict weak ordering relation (#8801) Patric Stout 2021-03-03 13:12:29 +01:00
  • 36d3c2f90e Fixed 'new game' dialog Sergii Pylypenko 2021-03-03 02:10:46 +02:00
  • 53458e55d7 Fixed NDK armeabi-v7a compilation speed Sergii Pylypenko 2021-03-03 01:24:43 +02:00
  • 55e0d3c784 Updated todo Sergii Pylypenko 2021-03-03 01:03:02 +02:00
  • ccb5a7da8e Updated revision Sergii Pylypenko 2021-03-03 00:56:55 +02:00
  • 870c254ee2 Merge tag '1.11.0-beta2' into master Sergii Pylypenko 2021-03-03 00:51:28 +02:00
  • 937d60f239 Fix #8774: Black screenshots when using 40bpp-blitter. (#8791) Michael Lutz 2021-03-02 20:55:39 +01:00
  • 95462493ef Update: Translations from eints english (us): 4 changes by 2TallTyler italian: 4 changes by troccoli serbian: 251 changes by nkrs german: 6 changes by ebla71, 2 changes by Wuzzy2 romanian: 3 changes by ALEX11BR russian: 11 changes by Ln-Wolf ukrainian: 2 changes by StepanIvasyn lithuanian: 15 changes by devbotas spanish: 2 changes by perezdidac translators 2021-03-02 18:56:54 +00:00
  • c656633bea Fix #8775: [Win32] Don't create the main window when alt-tabbing back into fullscreen. Michael Lutz 2021-03-01 23:19:54 +01:00
  • b7a44983b4 Fix: [Win32] Original window size was lost when tabbing in and out of fullscreen. Michael Lutz 2021-03-01 23:18:53 +01:00
  • 74aa934441 Codechange: validate that "max" value of settings fit in their storage Patric Stout 2021-03-01 13:12:17 +01:00
  • d7a70c67ba Fix: old snow_line_height had a higher maximum value than could be stored Patric Stout 2021-03-01 13:35:39 +01:00
  • a0c298a539 Fix: three max-values for settings could exceed their storage size Patric Stout 2021-03-01 13:35:11 +01:00
  • abac4b1758 Fix c4df0f95: bootstrap was only showing a black screen (#8788) Patric Stout 2021-03-01 23:17:30 +01:00
  • 47e899cf75 Add: Malaysia Ringgit as Currency Limyx826 2021-03-01 19:51:21 +08:00
  • 64686b53ff Change: Zero out the gameloop timers when the game is paused Charles Pigott 2021-02-28 21:28:21 +00:00
  • ef5cea0e06 Change: De-limit framerate window's framerate Charles Pigott 2021-02-28 21:27:53 +00:00
  • cd4c8ecbf3 Add: [Actions] Allow partial cache invalidation on dependencies change glx22 2021-03-01 19:35:39 +01:00
  • 838fd61f29 Fix: [OSX] Hide dock when entering fullscreen Owen Rudge 2021-03-01 20:25:08 +00:00
  • 02e7bc7e0a Update: Translations from eints swedish: 4 changes by kustridaren norwegian (bokmal): 3 changes by buzzCraft spanish (mexican): 12 changes by absay korean: 4 changes by telk5093 greek: 85 changes by sntovas german: 4 changes by MagnumSociety catalan: 5 changes by J0anJosep tamil: 16 changes by Ramesh78dev dutch: 4 changes by rcpaul polish: 5 changes by pAter-exe translators 2021-03-01 19:01:41 +00:00
  • 40505e645a Fix: terraform limit acted random when maxing out per_64k_frames setting Patric Stout 2021-03-01 15:16:26 +01:00
  • 25e5a92286 Fix 9b800a96: (a << 16) is unsigned, so don't remove the cast Patric Stout 2021-03-01 15:15:50 +01:00
  • 8bc0089fc4 Fix c3dc27e3: put the max-value of fast-forward-speed-limit to within the storage size (#8769) Patric Stout 2021-02-28 21:53:14 +01:00
  • 2545b24118 Update: Translations from eints czech: 1 change by LubosKolouch translators 2021-02-28 19:00:53 +00:00
  • f30f4b6892 Doc: 1.11.0-beta2 changelog 1.11.0-beta2 Charles Pigott 2021-02-28 17:50:50 +00:00
  • c3dc27e37e Add: settings to limit your fast-forward game speed Patric Stout 2021-02-28 15:41:03 +01:00
  • 73fd634209 Fix #6266: Ugly lists in network lobby windows on double/quad interface sizes with custom fonts dP 2021-02-28 13:05:04 +03:00
  • 2d9062bfc1 Fix: [Network] don't desync if client leaves before you finish downloading map Patric Stout 2021-02-27 11:01:57 +01:00
  • 13889b6554 Fix: [Network] don't show "server doesn't respond" while in queue Patric Stout 2021-02-27 10:54:16 +01:00
  • 8d199b1bbc Fix: [Network] send map to next client if current client disconnects Patric Stout 2021-02-27 10:50:41 +01:00
  • 3677418225 Fix: [Network] also count the person downloading the map in the queue Patric Stout 2021-02-27 10:29:29 +01:00
  • 6b8f9b50b9 Fix: Vehicle list windows did not update when this year's profit changed Charles Pigott 2021-02-21 15:35:15 +00:00
  • d79398a1d5 Fix #8763: [OpenGL] Cursor sprite origin can be negative. Michael Lutz 2021-02-28 10:58:56 +01:00
  • 4fd2eecb8b Change: Improve console warnings on invalid network commands (#8753) Pavel Stupnikov 2021-02-27 22:26:51 +03:00
  • cd756e6f01 Update: Translations from eints swedish: 60 changes by kustridaren norwegian (bokmal): 12 changes by buzzCraft czech: 82 changes by PatrikSamuelTauchim, 1 change by tomas-vl italian: 86 changes by AlphaJack, 9 changes by federico1564S german: 16 changes by ebla71 romanian: 10 changes by ALEX11BR ukrainian: 3 changes by StepanIvasyn spanish: 1 change by MontyMontana translators 2021-02-27 19:01:06 +00:00
  • 77854d561b Fix: [OpenGL] Don't use OpenGL on MESA software renderers. Michael Lutz 2021-02-27 18:14:24 +01:00
  • 1b5d1d074e Fix: [SDL2] set GL attributes to get the best GL context possible (#8759) Patric Stout 2021-02-27 18:51:20 +01:00
  • dfa141818b Fix: OpenGL cursor did not consider sprite offsets of cursor sprites. frosch 2021-02-27 13:56:15 +01:00
  • d236c57600 Fix: yet another place where the vehicle-cursor did not account for the interface zoom level. frosch 2021-02-27 13:55:33 +01:00
  • ef4cec9382 Fix #8750: [OpenGL] Line drawing did not set proper RGB/mask colours. Michael Lutz 2021-02-27 12:52:19 +01:00
  • 54fb4c04e3 Fix: [CMake] libpng header/library mismatch for macos glx22 2021-02-27 01:34:00 +01:00
  • fe451b8dc7 Codechange: remove _realtime_tick variable Patric Stout 2021-02-26 14:01:12 +01:00
  • 853bfc3562 Codechange: replace _realtime_tick with std::chrono for mouse events Patric Stout 2021-02-26 14:00:53 +01:00
  • 53c28a8ec9 Codechange: [Network] replace _realtime_tick with std::chrono Patric Stout 2021-02-25 20:30:16 +01:00
  • dc7ba33b51 Fix: don't link to OpenGL with SDL2 as backend; SDL2 dynamically loads it (#8745) Patric Stout 2021-02-27 00:34:41 +01:00
  • d068d61f3c Fix bddfcaef: don't tell twice that a client left because of a timeout etc (#8746) Patric Stout 2021-02-27 00:32:51 +01:00
  • af326753a9 Update: Translations from eints swedish: 1 change by kustridaren english (us): 15 changes by 2TallTyler catalan: 1 change by J0anJosep dutch: 1 change by Afoklala translators 2021-02-26 19:01:33 +00:00
  • 3cbbaa62db Change: Never auto-select an 8bpp blitter unless explicitly allowed by the 'support8bpp' setting. Michael Lutz 2021-02-25 00:29:30 +01:00
  • 9a3dbf3122 Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) Patric Stout 2021-02-26 16:22:58 +01:00
  • d4583fa64c Fix #8123: trams on half-tiles couldn't find depots (#8738) Patric Stout 2021-02-25 22:46:46 +01:00
  • 9209807d66 Update: Translations from eints swedish: 19 changes by kustridaren german: 1 change by Wuzzy2 slovak: 3 changes by FuryPapaya translators 2021-02-25 19:01:49 +00:00
  • 311df31fb1 Codechange: [OpenGL] Load all OpenGL functions dynamically. Michael Lutz 2021-02-24 23:06:56 +01:00
  • a0c1a3f736 Codechange: [OpenGL] Simplify loading OpenGL extension functions. Michael Lutz 2021-02-24 22:55:36 +01:00
  • e1e8cc3851 Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) Michael Lutz 2021-02-24 22:10:25 +01:00
  • 6a8c461e38 Codechange: [OSX] GameLoop is really more like MainLoop Patric Stout 2021-02-24 14:52:04 +01:00
  • 67d3c6aa71 Codechange: [Video] move InteractiveRandom() to the VideoDriver Patric Stout 2021-02-24 14:50:52 +01:00
  • c409f45ddd Codechange: [Video] make the prototype of PollEvent() the same for all drivers Patric Stout 2021-02-24 14:45:10 +01:00
  • 70e4845915 Change: [Actions] Use only CMake, CTest and CPack glx22 2021-02-21 16:26:23 +01:00