Commit Graph

  • ce6a744278 Doc: server name doesn't need to be advertised to be valid Patric Stout 2021-04-20 16:36:26 +02:00
  • cd757d53ca Codechange: remove always-empty "address" from NetworkContentSocketHandler Patric Stout 2021-04-20 16:34:14 +02:00
  • 31897eaa7d Codechange: split ParseConnectionString into two functions Patric Stout 2021-04-20 16:26:07 +02:00
  • 05612d60ae Remove: "language" field from server/client Patric Stout 2021-04-20 16:51:15 +02:00
  • f4bd3fff5e Remove: "map_name" from server announcements / listing Patric Stout 2021-04-20 16:42:37 +02:00
  • 17d00537a1 Update: Translations from eints chinese (simplified): 52 changes by clzls translators 2021-04-19 17:50:20 +00:00
  • 0be22efffc Add: Changelog entries for 1.11.1 release 1.11.1 Charles Pigott 2021-04-17 20:01:49 +01:00
  • 4f8b2aa003 Update: Backport language changes Charles Pigott 2021-04-17 19:56:13 +01:00
  • 57f01188c2 Add: Hotkey to focus the build object class name filter editbox. stormcone 2021-03-23 20:16:27 +01:00
  • bcb6174bf3 Add: Hotkey to focus the rail station class name filter editbox. stormcone 2021-03-23 19:46:55 +01:00
  • 7b56a630aa Fix #9042: Make multiplayer server list height auto-fill window. Peter Nelson 2021-04-17 21:08:47 +01:00
  • 4e5be077ff Fix #6322: [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game Rubidium 2021-04-17 10:01:24 +02:00
  • 7aaaa2c5f5 Change: [Script] Let Script_FatalError use std::string instead of const char * Rubidium 2021-04-17 09:59:18 +02:00
  • c9c208f78e Fix: Do not unlock railtypes when enabling wagons with GameScript dP 2021-04-11 20:38:29 +03:00
  • 522069d146 Fix: Corrupted savegame could cause heap corruption by writing outside link graph edge matrix. (#9046) Milek7 2021-04-17 20:19:37 +02:00
  • e379c818b3 Fix: Corrupted savegame could crash the game by providing invalid gamelog enums. (#9045) Milek7 2021-04-17 20:19:18 +02:00
  • eb5ae95c90 Fix: Inconsistent button sizing on AI/GS setting window depending on scale settings. (#9044) PeterN 2021-04-17 19:20:22 +01:00
  • e8965d32d9 Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match Font zoom. Peter Nelson 2021-04-15 23:58:49 +01:00
  • 790b4f3076 Change: Improve layout and spacing of vehicle group widgets. (#9041) PeterN 2021-04-17 19:19:06 +01:00
  • 4f0f113887 Fix #7513: recursive array/class/table release caused stack overflow Rubidium 2021-04-15 19:44:43 +02:00
  • 53ce868185 Fix #7513: recursive garbage collection caused stack overflow Rubidium 2021-04-15 18:47:41 +02:00
  • 144ed59aef Fix: Add virtual destructor to link graph Path. Milek7 2021-04-13 17:12:56 +02:00
  • 40f7d085f4 Fix #9028: [OpenGL] Clear cursor cache on destroying the OpenGL backend. Michael Lutz 2021-04-12 21:44:32 +02:00
  • 1f34264017 Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set Rubidium 2021-04-12 20:58:44 +02:00
  • fa57e33dfe Fix: [Video] fast forward boolean states not initialised, potentially causing unstoppable fast forward Rubidium 2021-04-12 20:52:00 +02:00
  • dee9d6dfd4 Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set Rubidium 2021-04-12 19:57:08 +02:00
  • 961cda50bc Fix #8874: show a warning when a NewGRF scan is requested multiple times from the console (#9022) rubidium42 2021-04-12 20:53:04 +02:00
  • fe43c2d18f Fix: clang-cl build (#9018) Wim Leflere 2021-04-11 15:15:37 +02:00
  • 59406363bb Fix #9015: Don't set free space value if not requested. (#9016) PeterN 2021-04-11 13:07:08 +01:00
  • cbc1d0c893 Fix #9008: Validate starting year given on the command line. (#9014) rubidium42 2021-04-11 13:52:55 +02:00
  • 3d0c109d82 Change: add some hints about the getaddrinfo warning to the troubleshooting part of the documentation Rubidium 2021-04-11 11:39:43 +02:00
  • e0594d6cac Change: warn the user about the resolving of an address being extra very slow Rubidium 2021-04-11 11:32:31 +02:00
  • 51cb9e71e5 Fix: split the UDP blocking of sockets to only the socket involved, and when another thread is busy do not attempt to process the packets of that socket Rubidium 2021-04-11 11:30:44 +02:00
  • 27630d255c Change: move some things only relevant to UDP from network.cpp to network_udp.cpp Rubidium 2021-04-11 11:22:50 +02:00
  • d04423251b Fix: Check for a validly mapped OpenGL screen buffer during driver init. (#9007) Michael Lutz 2021-04-11 14:28:29 +02:00
  • 9e5ab59eab Change: reworked how the Game Option display options are drawn Patric Stout 2021-04-10 15:21:11 +02:00
  • 898c61d457 Feature: allow a toggle to enable/disable vsync Patric Stout 2021-04-10 14:53:26 +02:00
  • ec8abd072d Fix: Adjust scrolling interval of credits to account for text line height Peter Nelson 2021-04-10 12:40:56 +01:00
  • 0f962aaf03 Fix: Data races on cursor state in OpenGL backends Jonathan G Rennison 2021-04-05 23:22:55 +01:00
  • eeb6e9d417 Fix: Thread unsafe use of sprite cache in OpenGLBackend::DrawMouseCursor Jonathan G Rennison 2021-04-05 21:32:48 +01:00
  • 0434cc017b Fix #8956: Industry disaster news messages showed the wrong location (#8992) Charles Pigott 2021-04-10 13:44:17 +01:00
  • 5905fdb26e Fix: [Win32] Font glyphs of certain widths broke Niels Martin Hansen 2021-04-10 11:17:53 +02:00
  • 4ffe7131cb Fix 70bc55cfd6: snow line height was set while calculating desert line (#8989) Patric Stout 2021-04-10 11:14:55 +02:00
  • aadc7beccc Fix #8930: [Win32] Don't handle printable keys on keydown if an edit box is in focus. Michael Lutz 2021-04-08 23:16:43 +02:00
  • 9d233bb7d4 Change: [win32] Use user UI language for initial language selection (#8973) (#8974) Wim Leflere 2021-04-09 11:22:03 +02:00
  • 5c6b43832c Fix: [CMake] Use the right run-time library depending on vcpkg triplet (#8964) Loïc Guilloux 2021-04-07 12:43:17 +02:00
  • 5cbbb0d17b Fix: [Network] State conditions for sending client info/quit packets (#8959) Jonathan G Rennison 2021-04-06 19:31:52 +01:00
  • 19b3f777c4 Change: [CMake] Improve 'In-source build' error message (#8955) Loïc Guilloux 2021-04-06 13:54:27 +02:00
  • 24ddedad38 Fix: Use FluidSynth default soundfont Ghislain Antony Vaillant 2021-04-05 17:26:41 +02:00
  • 30313bb396 Fix: Viewport drag tooltips not being removed when dragging over other windows Jonathan G Rennison 2021-04-05 12:30:58 +01:00
  • 35aff633bd Fix: Viewport drag tooltip flickering when dragging outside window Jonathan G Rennison 2021-04-05 12:13:56 +01:00
  • c6312a8ebf Fix: Allow full sample range for 16-bit audio. Peter Nelson 2021-04-04 19:13:08 +01:00
  • 3976f2deed Change: Apply power-of-3 scaling to master effect volume to improve perceived loudness change. Peter Nelson 2021-04-04 15:58:06 +01:00
  • a7cb2d8d00 Fix: Honor default soundfont for FluidSynth Ghislain Antony Vaillant 2021-04-04 21:07:10 +02:00
  • 7021468ee3 Fix: Apply master effect volume during mixing instead of sound start. (#8945) PeterN 2021-04-05 11:18:59 +01:00
  • d6a4b67df7 Fix #8935: [OSX] Crash when clicking 'Save' due to wrongly-threaded OS call. (#8944) Michael Lutz 2021-04-05 12:18:45 +02:00
  • 0b51290a1e Feature: Volume sliders in Game Options window Niels Martin Hansen 2021-04-04 11:22:13 +02:00
  • 3a6b811559 Codechange: Move volume control slider logic to separate functions Niels Martin Hansen 2021-04-04 10:04:06 +02:00
  • d02aae7a9c Add: NWidgetBase::GetCurrentRect function Niels Martin Hansen 2021-04-04 10:34:37 +02:00
  • 78285207ce Change: Default music and sound effects volume to be lower Niels Martin Hansen 2021-04-04 09:51:48 +02:00
  • 300391465a Codechange: Use COINIT_MULTITHREADED in CoInitializeEx (#8938) Milek7 2021-04-04 08:40:56 +02:00
  • 306d80be49 Remove: Invalid translations from Romanian Charles Pigott 2021-04-17 19:53:59 +01:00
  • 5af537026f Fix d4c3d01d: add plural form 14 to strgen. (#8999) frosch 2021-04-10 18:09:04 +02:00
  • a8a838c24c Add: new plural form for Romanian translation (#8936) Nicolae Crefelean 2021-04-10 17:33:27 +02:00
  • 4cfcbcfbaa Fix: adjust object and rail station selection window padding to be consistent (#8929) Didac Perez Parera 2021-04-02 01:15:26 -07:00
  • 34606b7cbd Fix: Memory leak of airport tile layout in AirportChangeInfo (prop 0A) (#8928) Jonathan G Rennison 2021-04-02 09:13:53 +01:00
  • f0f87ee0dc Fix #8922: Show vehicle window for single vehicle in shared order grouping (#8926) Bernard Teo 2021-04-07 02:30:35 +08:00
  • 9acb8f7d2c Fix #8919: Release builds with asserts enabled (#8925) Charles Pigott 2021-04-01 23:57:49 +01:00
  • fb23ee6add Fix: building on Raspberry Pi failed because of const vs constexpr (#8924) Patric Stout 2021-04-01 19:39:55 +02:00
  • 1d039c86cb Add: [Actions] Debian Bullseye release build (#8921) Charles Pigott 2021-04-01 20:45:13 +01:00
  • 7c7f747ad8 Change: [CMake] Copy AI/GS compatibility files to build dir (#8906) Loïc Guilloux 2021-04-02 10:15:45 +02:00
  • f757d07bb3 Update: Translations from eints swedish: 3 changes by DonaldDuck313 spanish: 39 changes by MontyMontana translators 2021-04-18 17:49:06 +00:00
  • 7c7c6cde03 Fix: Do not unlock railtypes when enabling wagons with GameScript dP 2021-04-11 20:38:29 +03:00
  • e5fedcd6da Fix #6322: [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game Rubidium 2021-04-17 10:01:24 +02:00
  • 4400bbfa96 Change: [Script] Let Script_FatalError use std::string instead of const char * Rubidium 2021-04-17 09:59:18 +02:00
  • 3248a6c12b Fix #9042: Make multiplayer server list height auto-fill window. Peter Nelson 2021-04-17 21:08:47 +01:00
  • 195cf31cb9 Fix: Inconsistent button sizing on AI/GS setting window depending on scale settings. (#9044) PeterN 2021-04-17 19:20:22 +01:00
  • aade177d79 Fix: Corrupted savegame could cause heap corruption by writing outside link graph edge matrix. (#9046) Milek7 2021-04-17 20:19:37 +02:00
  • da55286c2c Fix: Corrupted savegame could crash the game by providing invalid gamelog enums. (#9045) Milek7 2021-04-17 20:19:18 +02:00
  • 8e539ce293 Change: Improve layout and spacing of vehicle group widgets. (#9041) PeterN 2021-04-17 19:19:06 +01:00
  • 44d1b964bf Fix #7513: recursive array/class/table release caused stack overflow Rubidium 2021-04-15 19:44:43 +02:00
  • 47a99bb676 Fix #7513: recursive garbage collection caused stack overflow Rubidium 2021-04-15 18:47:41 +02:00
  • 6c49ae9cd7 Update: Translations from eints chinese (simplified): 3 changes by clzls spanish: 1 change by MontyMontana polish: 6 changes by Milek7 translators 2021-04-17 17:50:40 +00:00
  • cb9f56df0c Feature: Show previous chat history when the chat message box is open Peter Nelson 2021-04-11 23:26:57 +01:00
  • fbef63822c Codechange: Use std::deque for chat history instead of fixed array Peter Nelson 2021-04-11 23:02:59 +01:00
  • 837994034d Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match Font zoom. Peter Nelson 2021-04-15 23:58:49 +01:00
  • a4db7c844d Update: Translations from eints korean: 6 changes by telk5093 portuguese (brazilian): 2 changes by Greavez translators 2021-04-16 17:52:24 +00:00
  • 010d977b16 Update: Translations from eints hungarian: 5 changes by nemesbala catalan: 2 changes by J0anJosep tamil: 3 changes by Saran-S-Menon translators 2021-04-15 17:52:17 +00:00
  • 3e0a16c027 Update: Translations from eints romanian: 57 changes by kneekoo russian: 3 changes by Ln-Wolf spanish: 3 changes by MontyMontana portuguese: 7 changes by azulcosta translators 2021-04-14 17:49:26 +00:00
  • 4cd9e0f41b Fix: Add virtual destructor to link graph Path. Milek7 2021-04-13 17:12:56 +02:00
  • 433602b072 Fix #9028: [OpenGL] Clear cursor cache on destroying the OpenGL backend. Michael Lutz 2021-04-12 21:44:32 +02:00
  • 468b1c6c5d Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set Rubidium 2021-04-12 20:58:44 +02:00
  • 8562395413 Fix: [Video] fast forward boolean states not initialised, potentially causing unstoppable fast forward Rubidium 2021-04-12 20:52:00 +02:00
  • 64e8305874 Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set Rubidium 2021-04-12 19:57:08 +02:00
  • 4fb1e34b1e Change: add some hints about the getaddrinfo warning to the troubleshooting part of the documentation Rubidium 2021-04-11 11:39:43 +02:00
  • d2fe8c2842 Change: warn the user about the resolving of an address being extra very slow Rubidium 2021-04-11 11:32:31 +02:00
  • 7597740bff Fix: split the UDP blocking of sockets to only the socket involved, and when another thread is busy do not attempt to process the packets of that socket Rubidium 2021-04-11 11:30:44 +02:00
  • ca6b9ad8b0 Change: move some things only relevant to UDP from network.cpp to network_udp.cpp Rubidium 2021-04-11 11:22:50 +02:00
  • c4bccd4f70 Fix #8874: show a warning when a NewGRF scan is requested multiple times from the console (#9022) rubidium42 2021-04-12 20:53:04 +02:00
  • e722ea89f0 Update: Translations from eints norwegian (bokmal): 2 changes by Anolitt english (us): 2 changes by 2TallTyler korean: 3 changes by telk5093 german: 2 changes by danidoedel romanian: 35 changes by kneekoo finnish: 2 changes by hpiirai spanish: 4 changes by MontyMontana french: 3 changes by glx22 portuguese: 4 changes by azulcosta translators 2021-04-12 17:51:14 +00:00