frosch
1affb01a81
(svn r27862) [1.7] -Backport from trunk:
...
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
2017-06-19 20:50:51 +03:00
frosch
b276dd7c63
(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
2017-01-08 11:45:08 +00:00
frosch
4e2ecbb5a1
(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
2016-12-10 15:49:25 +00:00
frosch
0360e61dae
(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
2016-12-10 13:28:47 +00:00
frosch
00b422712e
(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
2016-12-10 13:26:29 +00:00
frosch
4753097c3d
(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
2016-12-09 21:27:22 +00:00
frosch
616c02c42e
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
frosch
ade25fff71
(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
2015-10-30 17:24:30 +00:00
frosch
4eb6ce863a
(svn r27354) -Fix (r27343): Actually make it work. (rubidium)
2015-07-31 21:43:40 +00:00
frosch
13a726b18f
(svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side.
2015-07-26 12:28:34 +00:00
frosch
0efffb6df4
(svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88)
2015-06-20 13:15:35 +00:00
frosch
db7dc5a6e9
(svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88)
2015-04-26 10:26:07 +00:00
frosch
f690713802
(svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88)
2015-04-26 10:23:55 +00:00
frosch
1ab66855db
(svn r27207) -Codechange: Replace some magic integers with the appropiate symbols.
2015-03-28 14:00:39 +00:00
frosch
bd3a8bf9e4
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
peter1138
4f63bbedc1
(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
2014-09-22 08:01:25 +00:00
rubidium
dc2b4f2498
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
eb6974179d
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
fonsinchen
4b525e34fe
(svn r26291) -Fix [FS#5866, FS#5888]: Correctly identify opposite ends of bridges and tunnels when converting rails (adf88)
2014-02-02 14:54:13 +00:00
frosch
83b7021d9f
(svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one.
2014-01-26 14:54:34 +00:00
rubidium
34ae6d4b39
(svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88)
2013-11-12 21:48:55 +00:00
frosch
478500abbc
(svn r25832) -Codechange: Reduce variety of object type test functions.
2013-10-12 16:30:22 +00:00
frosch
0a11f93c3d
(svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company.
2013-05-29 17:13:53 +00:00
frosch
09ac5c639c
(svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88)
2013-03-11 18:01:23 +00:00
rubidium
bad2326dad
(svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1
2013-02-23 18:29:55 +00:00
rubidium
4864344fc1
(svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again
2013-02-23 18:15:54 +00:00
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
2fdf7b7f4e
(svn r24857) -Fix: Don't let UFOs and coal mines clear water.
2012-12-26 13:01:28 +00:00
frosch
336a93a9d8
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
d0ea1b96a9
(svn r24449) -Fix [FS#5254]: Coast and sea are not the same.
2012-07-30 19:38:17 +00:00
frosch
fae088737a
(svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land.
2012-07-27 19:55:27 +00:00
michi_cc
bcac892dd7
(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
2012-07-01 23:12:50 +00:00
frosch
9c0aa44a41
(svn r24356) -Change: Allow building/modifying/removing signals even if a train is on the belonging track.
2012-06-23 20:18:29 +00:00
frosch
70b2c96c8b
(svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so.
2012-05-01 15:53:51 +00:00
michi_cc
c67f4ddd9e
(svn r24143) -Change [FS#5145]: Improve fence placement for rail. (Eddi)
2012-04-17 19:44:51 +00:00
michi_cc
88cfe6fc9c
(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
2012-04-17 19:43:29 +00:00
michi_cc
617993e904
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
2012-01-08 12:47:54 +00:00
michi_cc
64b7bc557f
(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
2012-01-05 19:40:34 +00:00
rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
michi_cc
06ffcf0ae8
(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings.
2011-12-19 14:24:12 +00:00
michi_cc
7a6b45c133
(svn r23412) -Add: Company infrastructure counts for road.
2011-12-03 23:40:18 +00:00
michi_cc
85ec2f07af
(svn r23411) -Add: Company infrastructure counts for rail.
2011-12-03 23:40:13 +00:00
rubidium
48f7492434
(svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval
2011-11-29 21:09:58 +00:00
rubidium
d823378d8a
(svn r23341) -Fix (r23338): memory leak when converting rails
2011-11-27 09:37:30 +00:00
rubidium
a8014c0af5
(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL
2011-11-26 18:11:22 +00:00
michi_cc
3b45b41e68
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
2011-11-21 20:51:43 +00:00
yexo
8fcca75d54
(svn r23163) -Fix [FS#4627]: don't display railway fences between track and waypoints (Krille)
2011-11-08 17:51:29 +00:00
yexo
36e61e08b3
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
2011-11-08 17:37:32 +00:00
michi_cc
23bf62c77a
(svn r23129) -Add: [NewGRF] Property for the rail type name.
2011-11-07 19:35:02 +00:00