Commit Graph

458 Commits

Author SHA1 Message Date
rubidium f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 3074bca136 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
glx 4320447aef (svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house) 2007-12-10 17:26:49 +00:00
rubidium a510606144 (svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. 2007-12-09 18:51:25 +00:00
glx 7e7606b0d3 (svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong 2007-12-07 21:16:38 +00:00
belugas 4f5ae3b66f (svn r11545) -Revert(r11543): The result is not what was expected. Looks like more work might be needed 2007-12-01 02:59:22 +00:00
belugas aeb90dfab4 (svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.
In reference to FS#1492, and other "bugs" like that one
2007-12-01 01:31:05 +00:00
belugas b98847e489 (svn r11534) -Feature(newgrf): Implement property 23h for Industries.
This will add a cost to the removal of an industry using the cheat magic bulldozer.
Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to.
This is a difference from original spec, where a default base cost is added.
2007-11-27 17:13:49 +00:00
belugas a22bdeb8e3 (svn r11532) -Feature[newgrf]: Add decrement(0x0D) / increment(0x0E) production operations from result of production callback cb29/35.
Only var 0x93 will be affected by these operations
2007-11-27 04:16:08 +00:00
maedhros 24a5dd3ca2 (svn r11528) -Fix (r11500): With smooth economy enabled, industries that should only decrease production would always increase it when more than 60% was transported. 2007-11-26 19:23:53 +00:00
skidd13 f56579e0d9 (svn r11526) -Codechange: Rename the function delta fitting to the naming style 2007-11-26 16:01:29 +00:00
skidd13 e36dba227b (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
rubidium 7f72e5573a (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build. 2007-11-24 08:45:04 +00:00
glx b38d2e8dbb (svn r11502) -Fix (r11144): don't do standard production change if callbacks 29/35 failed
-Fix (r11144): disable smooth economy for industries using callbacks 29/35
2007-11-23 16:50:54 +00:00
belugas 0ed5570eb4 (svn r11500) -Codechange: Smooth economy fine-tuning, making industries more responsive. Patch by Sirkoz. 2007-11-23 12:12:07 +00:00
glx 74cf54910a (svn r11499) -Fix (r11144): mul/div factor were wrong (off by two) 2007-11-23 04:17:41 +00:00
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium fbd234d274 (svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth. 2007-11-15 22:20:33 +00:00
rubidium 2c000f1546 (svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map. 2007-11-12 18:32:04 +00:00
rubidium 02a6debc11 (svn r11412) -Fix (r11403): animation was not turned on properly.
-Fix (r11410): wrong assumption about random reseeds made the whole thing reseed way too often, making the animation look very ugly.
2007-11-11 18:22:06 +00:00
rubidium c1cf9f3396 (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
rubidium e463f5687d (svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction. 2007-11-11 00:53:59 +00:00
glx df35372b9b (svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200' 2007-11-11 00:04:52 +00:00
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium c871dc1dd5 (svn r11373) -Fix [FS#1398]: do not even think about building disabled industries. 2007-11-03 23:34:12 +00:00
rubidium 0b7de36eb2 (svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it should not kick in. 2007-11-03 15:21:26 +00:00
glx 3d150b6230 (svn r11356) -Fix (r11305): funding industries in MP game was causing desync 2007-10-29 23:29:06 +00:00
rubidium 4e822be109 (svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station. 2007-10-27 11:20:47 +00:00
glx f642c03d28 (svn r11305) -Codechange: randomise layout when building an industry ingame 2007-10-20 00:20:23 +00:00
rubidium 8342c18fb5 (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
glx 3b08339a10 (svn r11302) -Fix (r9520): typo 2007-10-19 21:14:38 +00:00
glx b0e5a3be63 (svn r11301) -Fix: water check when building industries didn't work 2007-10-19 21:05:25 +00:00
glx f6907db708 (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
glx 34f8fd2d2b (svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka) 2007-10-17 15:47:49 +00:00
rubidium 3bcfe14cd1 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
belugas 1280c7636d (svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch 2007-10-15 18:36:20 +00:00
glx d796519e49 (svn r11207) -Fix [FS#1301]: don't use smooth_economy for industries using production callbacks as they may have no production for more than a month 2007-10-05 17:53:45 +00:00
belugas 23eed48a92 (svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
Since newhouses showed the way to newindustries(meaning I copied/adapted a lot of code and processes from it), the behaviour was there for newhouses too.
2007-10-03 00:57:54 +00:00
rubidium 8c25b4575c (svn r11194) -Fix: industries with not all tiles custom slope checked (but at least one) would be build on wrongly sloped tiles. 2007-10-02 17:48:17 +00:00
rubidium 5093d8b1cd (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 2007-10-02 16:56:45 +00:00
rubidium 69488b521c (svn r11186) -Fix: only fill the accepted cargo fields once, not multiple times. 2007-09-30 14:29:45 +00:00
rubidium 09182386fb (svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas. 2007-09-28 21:24:25 +00:00
glx cc6ac7f539 (svn r11181) -Codechange: add support for newgrf callback 14A (Belugas) 2007-09-28 17:09:50 +00:00
glx 52f10b2fbd (svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C 2007-09-27 21:47:38 +00:00
glx 18de82b000 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C 2007-09-27 21:39:13 +00:00