Commit Graph

2625 Commits

Author SHA1 Message Date
belugas 91cf35f7cf (svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator 2007-10-11 15:40:53 +00:00
truelight 87cac26fc0 (svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games impossible (Csaboka) 2007-10-11 11:32:43 +00:00
truelight 1eabb451ab (svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
-Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka)
-Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka)
2007-10-11 11:06:04 +00:00
glx 94c9e65331 (svn r11243) -Fix: update waypoint signs when renaming a town 2007-10-10 01:36:15 +00:00
belugas 56ba73a714 (svn r11242) -Codechange: When displaying the industry funding gui, present the industries in the same order as they are available.
Prior of this, they were separated in processing/organic  and  extractive.
Now, all are mixed, just filtered when required.  This will allow easy comparison with TTDPatch's list. (glx and me)
2007-10-10 01:15:07 +00:00
belugas 22fd539413 (svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka 2007-10-10 00:42:52 +00:00
glx b398b6c718 (svn r11240) -Fix [FS#1323] (r11152): forgot to invert a test 2007-10-10 00:01:41 +00:00
glx 401048898e (svn r11239) -Fix (r10495): don't do cargo translation when loading grfs, but do it once all grfs are loaded. This ensure correct accept/produced cargo when a grf uses cargo defined in a grf loaded after itself 2007-10-09 21:40:15 +00:00
rubidium e4c2b5f4d4 (svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved. 2007-10-09 21:29:34 +00:00
rubidium f22c5ba602 (svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch. 2007-10-09 21:11:23 +00:00
rubidium 038c98bee3 (svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ. 2007-10-09 20:53:25 +00:00
miham 4624448187 (svn r11235) -Update: WebTranslator2 update to 2007-10-09 19:28:02
croatian   - 1 fixed by tperic (1)
dutch      - 3 fixed by habell (3)
hungarian  - 1 fixed by miham (1)
italian    - 1 fixed by lorenzodv (1)
2007-10-09 17:28:37 +00:00
rubidium 0a6ffecb86 (svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south. 2007-10-09 15:48:41 +00:00
rubidium ffba1cc208 (svn r11233) -Fix [FS#1303]: handle some wrong written station NewGRFs a little more gracefully than segfaulting. 2007-10-09 15:28:40 +00:00
glx 7810424862 (svn r11232) -Fix (r10495): industry tile override works like house override, so handle it in the same way 2007-10-09 02:57:29 +00:00
rubidium 646615307e (svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This results in wrong bounding boxes for tunnels in X direction. Patch by frosch. 2007-10-08 20:42:33 +00:00
rubidium c8df832678 (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 2007-10-08 20:16:25 +00:00
rubidium 2e8f93a821 (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 2007-10-08 20:06:37 +00:00
rubidium 91ac131014 (svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries. 2007-10-08 19:56:21 +00:00
miham 2313b7a144 (svn r11227) -Update: WebTranslator2 update to 2007-10-08 20:45:04
afrikaans  - 3 fixed, 236 changed by TrueTenacity (239)
croatian   - 5 fixed by knovak (5)
italian    - 1 changed by lorenzodv (1)
slovak     - 2 fixed by lengyel (2)
spanish    - 2 fixed by eusebio (2)
2007-10-08 18:45:33 +00:00
miham df8e0a19e1 (svn r11226) -Update: WebTranslator2 update to 2007-10-07 19:56:41
afrikaans  - 48 fixed, 160 changed by TrueTenacity (208)
american   - 5 fixed by WhiteRabbit (5)
brazilian_portuguese - 5 fixed by tucalipe (5)
bulgarian  - 1 fixed by thetitan (1)
catalan    - 5 fixed by arnaullv (5)
czech      - 3 fixed, 1 changed by Hadez (4)
dutch      - 3 fixed by habell (3)
estonian   - 3 fixed, 23 changed by kristjans (26)
french     - 5 fixed by glx (5)
hungarian  - 4 fixed by miham (4)
italian    - 5 fixed by lorenzodv (5)
slovak     - 3 fixed by lengyel (3)
slovenian  - 5 fixed by Necrolyte (5)
spanish    - 3 fixed by eusebio (3)
swedish    - 6 fixed, 12 changed by ChrillDeVille (18)
ukrainian  - 3 fixed by mad (3)
2007-10-07 17:59:46 +00:00
rubidium bcd2e7448b (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed. 2007-10-07 15:26:20 +00:00
rubidium 1bf8d64eb8 (svn r11224) -Fix: GRM for cargos has registration entries for both cargo IDs and cargo bitmasks, not only cargo IDs. 2007-10-07 08:48:31 +00:00
belugas 69bb22b919 (svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz). 2007-10-07 01:37:06 +00:00
belugas 6f7f7afba4 (svn r11216) -Codechange: Protect the callback who would access var 45 against a randomness that could eventually cause desynchs. Instead, use a controlled random value. 2007-10-06 00:23:30 +00:00
rubidium df9392a737 (svn r11215) -Codechange: replace magic constants with less magic symbols. Patch by skidd13. 2007-10-05 22:39:15 +00:00
glx 342025d0e1 (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 2007-10-05 22:13:35 +00:00
rubidium af5399fa41 (svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge. 2007-10-05 22:10:15 +00:00
rubidium d92dbbb029 (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 2007-10-05 21:49:15 +00:00
rubidium 5ab0426680 (svn r11211) -Fix [FS#1302]: NewGRF GUI scrollbar does funny things when being resized. 2007-10-05 21:31:59 +00:00
rubidium c30544f8bc (svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch. 2007-10-05 19:57:20 +00:00
rubidium c4edf5c6ce (svn r11209) -Codechange: remove some magic numbers and bit magic with appropriate enums and functions. Patch by frosch. 2007-10-05 19:36:13 +00:00
rubidium 0827b314f9 (svn r11208) -Fix [FS#1300]: tunnel excavation could disown somebody elses owned land. Patch by frosch. 2007-10-05 17:55:12 +00:00
glx d796519e49 (svn r11207) -Fix [FS#1301]: don't use smooth_economy for industries using production callbacks as they may have no production for more than a month 2007-10-05 17:53:45 +00:00
rubidium ea433ffc64 (svn r11206) -Fix [FS#1299]: half tram bits could be removed in some cases. Based on patches by frosch and skidd13. 2007-10-05 17:53:01 +00:00
rubidium d8c0298250 (svn r11205) -Codechange: remove some, now obsolete, checks. 2007-10-05 17:50:17 +00:00
belugas 151b50e13b (svn r11204) -Feature: [NewGRF] Add support for Action 00 for Industries and IndustryTiles.
Thanks to :Csaboka for original concept, specs & help. Dalestan for technical explanations.
Pikkabird & Georges for detailled comments on their grf works.  The Alpha testers (You know who you are).
And finally (but not least) Maedhros (newhouses), peter1138(newgrf) Rubidium and glx (numerous and welcome patches)
Remember: it certainly can be buggy.  But be sure that behaviour has been tested in TTDP (if you can) before raising a flag.
2007-10-05 02:21:40 +00:00
belugas fa1322a740 (svn r11203) -Codechange: Raise the TTDPatch version a little higher, as some new features will be shortly exploitable 2007-10-05 02:06:29 +00:00
belugas 0606562897 (svn r11202) -Feature: [NewGRF] Add support for var 45 for Industries. 2007-10-05 01:46:49 +00:00
rubidium f54a823129 (svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ. 2007-10-04 20:20:23 +00:00
rubidium ca46e547de (svn r11200) -Fix [FS#1291]: road vehicles could not overtake on one way roads going to the east. 2007-10-04 20:16:35 +00:00
rubidium bcebd8b8fa (svn r11199) -Fix: variable 67 and 68 not working correctly.
-Refactor: some code so there is less code duplication.
2007-10-04 07:09:05 +00:00
belugas cfb9cb8cec (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override 2007-10-04 00:59:52 +00:00
belugas 23eed48a92 (svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
Since newhouses showed the way to newindustries(meaning I copied/adapted a lot of code and processes from it), the behaviour was there for newhouses too.
2007-10-03 00:57:54 +00:00
glx a2ed316770 (svn r11196) -Fix (r11191): _cur_stage was incorrect for GLS_ACTIVATION stage 2007-10-02 20:20:14 +00:00
rubidium 54c7430e46 (svn r11195) -Fix: creation chances for industries during gameplay and during map generation were swapped. 2007-10-02 18:43:17 +00:00
rubidium 8c25b4575c (svn r11194) -Fix: industries with not all tiles custom slope checked (but at least one) would be build on wrongly sloped tiles. 2007-10-02 17:48:17 +00:00
rubidium 5093d8b1cd (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 2007-10-02 16:56:45 +00:00
belugas 6edbf53177 (svn r11192) -Fix: Little typo with bigger consequences when trying to remove a newindustries aware grf 2007-10-02 01:12:06 +00:00
glx 06059e1f2e (svn r11191) -Fix [FS#1227]: GLS_ACTIVATION stage must be done immediatly after GLS_RESERVE stage, before the GLS_RESERVE stage for the next newgrf. 2007-10-01 18:59:25 +00:00