Commit Graph

40 Commits

Author SHA1 Message Date
planetmaker 38c6c723f3 (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 2011-12-13 23:01:36 +00:00
frosch bbb9c1e52f (svn r22647) -Codechange: Enhance MP_WATER map accessors with assertions. (adf88) 2011-07-10 13:21:21 +00:00
frosch ba358638a8 (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 2011-07-10 13:04:04 +00:00
michi_cc f182f6e675 (svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water. 2011-07-07 14:16:16 +00:00
rubidium 87272273b5 (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
frosch 5a355daa5b (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. 2010-11-21 18:38:45 +00:00
rubidium d160ca90a1 (svn r20909) -Fix [FS#4137]: don't see coasts as water for object construction 2010-10-08 21:08:38 +00:00
frosch c13035bbbb (svn r20740) -Codechange: Add HasTileWaterClass() to test for tiletypes with WaterClass. 2010-09-05 13:18:26 +00:00
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium c462611488 (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 2010-08-26 19:29:20 +00:00
rubidium b18525ad86 (svn r20561) -Fix: compiler warning 2010-08-19 14:26:41 +00:00
yexo e7f5780683 (svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile 2010-08-19 13:44:41 +00:00
rubidium 8975ef1f7b (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
frosch 5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth 281f70050d (svn r20064) -Doc: Document water tile query and helper functions. 2010-07-03 18:43:52 +00:00
frosch 099f734be9 (svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL. 2010-04-17 23:34:00 +00:00
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium c0efafc52d (svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals. 2009-10-20 12:31:11 +00:00
rubidium 10c3af4642 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz 50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz e57699d8c0 (svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits 2009-03-08 16:10:39 +00:00
frosch 6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
belugas ed497b4fa7 (svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings. 2008-04-18 01:35:17 +00:00
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
frosch 9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
peter1138 c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
peter1138 b5534e42a0 (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. 2008-01-22 22:17:28 +00:00
peter1138 b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 2008-01-20 18:30:53 +00:00
peter1138 0c6bdb0d21 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. 2008-01-19 17:00:54 +00:00
rubidium c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
rubidium 3bcfe14cd1 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
rubidium 9e55573616 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
belugas 7ad3bb257e (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 0945c6950b (svn r8953) -Codechange: make the names of enums of WaterTileType consistent with respect to RailTileType and RoadTileType. 2007-03-01 13:27:51 +00:00
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00