translators
4ad39807e4
(svn r19639) -Update from WebTranslator v3.0:
...
italian - 2 changes by lorenzodv
luxembourgish - 2 changes by Phreeze
slovenian - 2 changes by ntadej
2010-04-15 17:45:12 +00:00
rubidium
5a6c2d786e
(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
2010-04-14 20:29:39 +00:00
rubidium
a6f46657ab
(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
2010-04-14 20:29:39 +00:00
frosch
0e7653fd7b
(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.
2010-04-14 20:28:37 +00:00
frosch
0f656010c8
(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.
2010-04-14 20:28:37 +00:00
rubidium
ddef21cb53
(svn r19636) -Fix: desync when taking over companies
2010-04-14 20:26:34 +00:00
rubidium
1177092da6
(svn r19636) -Fix: desync when taking over companies
2010-04-14 20:26:34 +00:00
frosch
76b9c5e032
(svn r19635) -Fix (r19634): Forgot AI.
2010-04-14 20:08:55 +00:00
frosch
b858c22a7e
(svn r19635) -Fix (r19634): Forgot AI.
2010-04-14 20:08:55 +00:00
frosch
39a888a0e2
(svn r19634) -Codechange: Use TREE_INVALID more consistently.
2010-04-14 19:57:19 +00:00
frosch
aea2252960
(svn r19634) -Codechange: Use TREE_INVALID more consistently.
2010-04-14 19:57:19 +00:00
frosch
e020cd2a9d
(svn r19633) -Fix (r11759): Signed computations with unsigned integers.
2010-04-14 19:56:29 +00:00
frosch
a929ab0c24
(svn r19633) -Fix (r11759): Signed computations with unsigned integers.
2010-04-14 19:56:29 +00:00
terkhen
9966569d15
(svn r19632) -Cleanup: has_negative_values is no longer used.
2010-04-14 19:37:55 +00:00
terkhen
22f864b0c0
(svn r19632) -Cleanup: has_negative_values is no longer used.
2010-04-14 19:37:55 +00:00
terkhen
278440ed6b
(svn r19631) -Feature: Graphs with negative values are no longer forced to have the zero axis in the middle (grid size calculation by Alberth).
2010-04-14 19:20:38 +00:00
terkhen
f61b9e3962
(svn r19631) -Feature: Graphs with negative values are no longer forced to have the zero axis in the middle (grid size calculation by Alberth).
2010-04-14 19:20:38 +00:00
translators
06ee101277
(svn r19630) -Update from WebTranslator v3.0:
...
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 2 changes by planetmaker
luxembourgish - 23 changes by Phreeze
spanish - 8 changes by Terkhen
2010-04-14 17:45:18 +00:00
translators
90aa0fdf58
(svn r19630) -Update from WebTranslator v3.0:
...
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 2 changes by planetmaker
luxembourgish - 23 changes by Phreeze
spanish - 8 changes by Terkhen
2010-04-14 17:45:18 +00:00
rubidium
7c3158f0af
(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game
2010-04-14 16:12:54 +00:00
rubidium
5eb54ac434
(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game
2010-04-14 16:12:54 +00:00
rubidium
0f6d129840
(svn r19628) -Change: support the tRNS chunk to read transparency information for RGB PNGs (Szvengar)
2010-04-14 16:07:17 +00:00
rubidium
51ea33f92f
(svn r19628) -Change: support the tRNS chunk to read transparency information for RGB PNGs (Szvengar)
2010-04-14 16:07:17 +00:00
rubidium
32118b9732
(svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received
2010-04-14 09:52:59 +00:00
rubidium
6c19ba9042
(svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received
2010-04-14 09:52:59 +00:00
frosch
0d6a432b4c
(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands.
2010-04-13 19:10:08 +00:00
frosch
1f28e232c3
(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands.
2010-04-13 19:10:08 +00:00
rubidium
34cdcaf8b2
(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
2010-04-13 18:55:31 +00:00
rubidium
088282bcf8
(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
2010-04-13 18:55:31 +00:00
rubidium
36c1cf6129
(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
2010-04-13 18:40:47 +00:00
rubidium
d2ed777fa5
(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
2010-04-13 18:40:47 +00:00
translators
1fe07e6174
(svn r19618) -Update from WebTranslator v3.0:
...
slovak - 6 changes by keso53
2010-04-13 17:45:07 +00:00
translators
f14f96d2eb
(svn r19618) -Update from WebTranslator v3.0:
...
slovak - 6 changes by keso53
2010-04-13 17:45:07 +00:00
rubidium
cc25fce629
(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
...
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13 17:36:19 +00:00
rubidium
23190b8952
(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
...
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13 17:36:19 +00:00
frosch
9036e7437a
(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits.
2010-04-13 17:29:19 +00:00
frosch
b76f0185d4
(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits.
2010-04-13 17:29:19 +00:00
terkhen
542d5657fa
(svn r19615) -Fix [FS#3763]: Company related graphs weren't updated correctly after changing the company colour.
2010-04-12 17:58:09 +00:00
terkhen
7ba4f98ce5
(svn r19615) -Fix [FS#3763]: Company related graphs weren't updated correctly after changing the company colour.
2010-04-12 17:58:09 +00:00
smatz
258b128a56
(svn r19614) -Codechange: "it's" => "its" where appropriate
2010-04-12 14:12:47 +00:00
smatz
0ef33548c2
(svn r19614) -Codechange: "it's" => "its" where appropriate
2010-04-12 14:12:47 +00:00
smatz
073af4eba2
(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining
2010-04-11 22:06:17 +00:00
smatz
24a60b77ec
(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining
2010-04-11 22:06:17 +00:00
rubidium
36d229f131
(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0
2010-04-11 21:46:20 +00:00
rubidium
7590651aea
(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0
2010-04-11 21:46:20 +00:00
translators
cb77315696
(svn r19611) -Update from WebTranslator v3.0:
...
indonesian - 11 changes by fanioz
2010-04-11 17:45:07 +00:00
translators
cef89b4f91
(svn r19611) -Update from WebTranslator v3.0:
...
indonesian - 11 changes by fanioz
2010-04-11 17:45:07 +00:00
smatz
e0746e5bd3
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
2010-04-11 17:32:14 +00:00
smatz
7f3844d3aa
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
2010-04-11 17:32:14 +00:00
smatz
2388149ea3
(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password
2010-04-11 17:25:44 +00:00