yexo
e2a9dd1b0a
(svn r23468) -Feature [FS#4827]: when looking for missing content, automatically select it so you can easily start the download
2011-12-10 00:01:28 +00:00
yexo
9070d4824f
(svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok'
2011-12-09 22:44:06 +00:00
yexo
e31ed7db25
(svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok'
2011-12-09 22:44:06 +00:00
rubidium
330ea6f277
(svn r23466) -Fix [FS#4871, FS#4874]: assertion triggered when resizing a window during ReInit by an amount that's not a multiple of the resize interval
2011-12-09 22:07:00 +00:00
rubidium
6153dc57f5
(svn r23466) -Fix [FS#4871, FS#4874]: assertion triggered when resizing a window during ReInit by an amount that's not a multiple of the resize interval
2011-12-09 22:07:00 +00:00
yexo
442caecab0
(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows
2011-12-09 21:49:52 +00:00
yexo
dcba6c25ea
(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows
2011-12-09 21:49:52 +00:00
rubidium
700c1682ce
(svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy.
2011-12-09 20:48:13 +00:00
rubidium
d9b9ac6013
(svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy.
2011-12-09 20:48:13 +00:00
yexo
15899c37ce
(svn r23463) -Fix (r23461): unused variable
2011-12-09 20:27:59 +00:00
yexo
7af041d12d
(svn r23463) -Fix (r23461): unused variable
2011-12-09 20:27:59 +00:00
yexo
f883f46684
(svn r23462) -Codechange: use AirportTileTableIterator in a few more places to make the code easier to read
2011-12-09 19:53:42 +00:00
yexo
16eb11e988
(svn r23462) -Codechange: use AirportTileTableIterator in a few more places to make the code easier to read
2011-12-09 19:53:42 +00:00
yexo
a8f0dfd5be
(svn r23461) -Fix: handle a missing airport newgrf as graceful as possible by not crashing when loading such savegame or when an airport is removed
2011-12-09 19:30:30 +00:00
yexo
c9be5d50da
(svn r23461) -Fix: handle a missing airport newgrf as graceful as possible by not crashing when loading such savegame or when an airport is removed
2011-12-09 19:30:30 +00:00
translators
a9b1cddbb3
(svn r23460) -Update from WebTranslator v3.0:
...
czech - 42 changes by ReisRyos
brazilian_portuguese - 33 changes by Tucalipe
urdu - 154 changes by haider
2011-12-09 18:45:15 +00:00
translators
42c4fdf9ab
(svn r23460) -Update from WebTranslator v3.0:
...
czech - 42 changes by ReisRyos
brazilian_portuguese - 33 changes by Tucalipe
urdu - 154 changes by haider
2011-12-09 18:45:15 +00:00
yexo
e24dc59bc5
(svn r23459) -Fix: don't crash trying to draw airport tiles when the airport grf is missing
2011-12-09 17:14:03 +00:00
yexo
b8ee5c018d
(svn r23459) -Fix: don't crash trying to draw airport tiles when the airport grf is missing
2011-12-09 17:14:03 +00:00
yexo
20f83ba002
(svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
...
-Fix: wait until all tiles of an industry are completed before starting to cut trees
2011-12-09 16:12:38 +00:00
yexo
2b1a380902
(svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
...
-Fix: wait until all tiles of an industry are completed before starting to cut trees
2011-12-09 16:12:38 +00:00
yexo
e98786e15d
(svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that
2011-12-09 16:11:42 +00:00
yexo
6aae285b72
(svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that
2011-12-09 16:11:42 +00:00
yexo
4e9e15a3f3
(svn r23456) -Fix (r23441): oilrigs don't have any layouts nor do they provide airport noise
2011-12-09 15:16:21 +00:00
yexo
e7777f44b9
(svn r23456) -Fix (r23441): oilrigs don't have any layouts nor do they provide airport noise
2011-12-09 15:16:21 +00:00
peter1138
001b76c50b
(svn r23454) -Change: Mark company window dirty when moving a rail engine creates or deletes a train.
2011-12-09 08:10:15 +00:00
peter1138
01745c8226
(svn r23454) -Change: Mark company window dirty when moving a rail engine creates or deletes a train.
2011-12-09 08:10:15 +00:00
yexo
15dc9acb01
(svn r23453) -Add: [NoAI] AIStation.GetStationCoverageRadius(StationID)
2011-12-08 23:28:43 +00:00
yexo
b5d707b7a0
(svn r23453) -Add: [NoAI] AIStation.GetStationCoverageRadius(StationID)
2011-12-08 23:28:43 +00:00
yexo
4430cadfa1
(svn r23452) -Codechange: document instead of writing to stderr that ScriptStation::GetCoverageRadius doesn't work for STATION_AIRPORT
2011-12-08 23:28:02 +00:00
yexo
ca57514b9f
(svn r23452) -Codechange: document instead of writing to stderr that ScriptStation::GetCoverageRadius doesn't work for STATION_AIRPORT
2011-12-08 23:28:02 +00:00
rubidium
2c07e9cae8
(svn r23451) -Codechange: [SDL] Move 32bpp-anim palette animation to the draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter
2011-12-08 20:01:31 +00:00
rubidium
ccededbf77
(svn r23451) -Codechange: [SDL] Move 32bpp-anim palette animation to the draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter
2011-12-08 20:01:31 +00:00
frosch
824f27368e
(svn r23450) -Fix (r23449): Forgot unfinished languages.
2011-12-08 19:49:29 +00:00
frosch
9a0f9c3a2d
(svn r23450) -Fix (r23449): Forgot unfinished languages.
2011-12-08 19:49:29 +00:00
frosch
24a8f07848
(svn r23449) -Fix (r23140): Wrong parameters in error message.
2011-12-08 19:47:45 +00:00
frosch
a46de3e501
(svn r23449) -Fix (r23140): Wrong parameters in error message.
2011-12-08 19:47:45 +00:00
rubidium
e6c46d4cf4
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
rubidium
61625e53c9
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
translators
636ac3c041
(svn r23447) -Update from WebTranslator v3.0:
...
catalan - 42 changes by arnau
dutch - 1 changes by Jacco011
polish - 26 changes by matma6
brazilian_portuguese - 27 changes by Tucalipe
urdu - 150 changes by haider
2011-12-08 18:45:30 +00:00
translators
8630e97b4f
(svn r23447) -Update from WebTranslator v3.0:
...
catalan - 42 changes by arnau
dutch - 1 changes by Jacco011
polish - 26 changes by matma6
brazilian_portuguese - 27 changes by Tucalipe
urdu - 150 changes by haider
2011-12-08 18:45:30 +00:00
rubidium
a531ec1899
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
rubidium
2ccbd2a6f5
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
translators
1f42b6fc2f
(svn r23444) -Update from WebTranslator v3.0:
...
urdu - 92 changes by haider
2011-12-07 18:45:05 +00:00
translators
df8e0594d8
(svn r23444) -Update from WebTranslator v3.0:
...
urdu - 92 changes by haider
2011-12-07 18:45:05 +00:00
frosch
8b9d2a8a47
(svn r23443) -Fix (r23413): Building of locks in SE failed.
2011-12-07 18:41:38 +00:00
frosch
85ba182fde
(svn r23443) -Fix (r23413): Building of locks in SE failed.
2011-12-07 18:41:38 +00:00
rubidium
bff33e348c
(svn r23441) -Fix [FS#4764]: some airport functions didn't take the layout into account resulting in wrong noise levels or nearests towns (patch by Zuu)
2011-12-06 21:02:57 +00:00
rubidium
de46e9647b
(svn r23441) -Fix [FS#4764]: some airport functions didn't take the layout into account resulting in wrong noise levels or nearests towns (patch by Zuu)
2011-12-06 21:02:57 +00:00
translators
f90dcddd3f
(svn r23440) -Update from WebTranslator v3.0:
...
estonian - 35 changes by hellohboy
french - 25 changes by glx
hungarian - 35 changes by Brumi
italian - 2 changes by lorenzodv
japanese - 4 changes by ikanotheokara
korean - 21 changes by junho2813
luxembourgish - 99 changes by Phreeze
tamil - 37 changes by aswn
urdu - 4 changes by haider
2011-12-06 18:46:15 +00:00