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miguel.horta/openttd-android
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21,799 Commits 14 Branches 28 Tags
bde4cdebc1e39a7cc128f2ca158e1af67ac6bbea
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6 Commits

Author SHA1 Message Date
rubidium db41e1751a (svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the windows palette went wrong 2011-12-04 19:07:24 +00:00
planetmaker ac5adda8df (svn r23032) -Fix (r14224, r22419): Palette conversion windows to DOS for light house / stadium animated colour was mixed up 2011-10-16 11:48:11 +00:00
frosch 74e71380ef (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
2011-05-04 17:12:37 +00:00
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
frosch 7a13b29190 (svn r14230) -Codechange: Simplify MapDOSColour() using the new stuff. 2008-09-02 20:01:18 +00:00
rubidium 9ca1972e01 (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
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