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miguel.horta/openttd-android
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21,072 Commits 14 Branches 28 Tags
a8d1e188b324a9840e0a63efcc9c849ddea3d553
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8 Commits

Author SHA1 Message Date
frosch
52c2c53c02 (svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately. 2013-12-08 15:44:09 +00:00
rubidium
a7ac207c8f (svn r26138) -Fix [FS#5821] (r26105-ish): [Script] scripts could trigger the internal IsValidRoadType assertion 2013-11-29 18:06:14 +00:00
zuu
0760a490f4 (svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull 2012-10-25 19:25:31 +00:00
truebrain
20bc2efeba (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain
95b199e313 (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
michi_cc
351da038eb (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
truebrain
af1b3cc070 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain
eab012ec8b (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00
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