Vít Šefl
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c936f8b769
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Fix b791ffc6: use the correct parameter in CmdSignalTrackHelper
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2021-06-01 17:12:06 +02:00 |
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rubidium42
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2e136285e1
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Codechange: move from C-string to std::string for DoCommand
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2021-05-29 19:02:18 +02:00 |
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rubidium42
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b791ffc6de
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Fix: do not hide parameter by local variable with the same name
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2021-05-27 18:30:56 +02:00 |
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Peter Nelson
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f9460c0c8b
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Fix #8981: Don't attempt to re-reserve path if already entering/entered depot.
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2021-04-11 00:11:41 +02:00 |
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Charles Pigott
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086c95718d
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Fix #8803: Only auto-remove signals when rail can be built (#8904)
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2021-03-31 09:27:25 +01:00 |
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Charles Pigott
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9b800a96ed
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Codechange: Remove min/max functions in favour of STL variants (#8502)
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2021-01-08 11:16:18 +01:00 |
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Kuhnovic
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a3a7928372
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Feature: option to auto remove signals when in the way during rail construction (#8274)
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2021-01-07 10:17:05 +01:00 |
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Patric Stout
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bb28ff7226
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Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
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2021-01-05 12:36:57 +01:00 |
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Charles Pigott
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860c270c73
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Codechange: Replace assert_compile macro with static_assert
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2020-12-27 10:55:42 +00:00 |
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glx
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39092ee13b
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Fix #8119: Update docking area when clearing a shore rail tile
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2020-05-10 20:10:12 +01:00 |
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SamuXarick
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a95fbd59a3
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Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124)
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2020-05-09 22:27:06 +02:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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stormcone
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f1712a54b2
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Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
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2019-10-08 12:51:15 +02:00 |
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Niels Martin Hansen
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81614f2378
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Fix #7633: Allow zero-cost track conversion to succeed
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2019-07-06 21:04:43 +02:00 |
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peter1138
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f538179878
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Feature: Multi-tile docks and docking points.
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2019-06-30 16:46:32 +02:00 |
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peter1138
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c02ef3e456
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Feature: Add NotRoadTypes (NRT)
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2019-05-01 21:36:27 +02:00 |
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Charles Pigott
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5b34c8019f
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Codechange: Remove Company/OwnerByte types
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2019-04-29 17:40:22 +01:00 |
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glx
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25e534f3cf
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Codechange: use std::vector for _sorted_railtypes
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2019-04-18 21:49:34 +02:00 |
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Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
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Henry Wilson
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c01a2e2a81
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Codechange: Removed SmallVector completely
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2019-03-26 20:15:57 +00:00 |
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Henry Wilson
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ab711e6942
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Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
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2019-03-26 20:15:57 +00:00 |
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Henry Wilson
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297fd3dda3
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Codechange: Replaced SmallVector::Include() with include()
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2019-03-26 20:15:57 +00:00 |
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Henry Wilson
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a0f36a50e6
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Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
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2019-03-26 20:15:57 +00:00 |
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Henry Wilson
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a690936ed7
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Codechange: Replace SmallVector::Length() with std::vector::size()
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2019-03-26 20:15:57 +00:00 |
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Henry Wilson
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bfd79e59dc
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Codechange: Replace SmallVector::Clear() with std::vector::clear()
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2019-03-26 20:15:57 +00:00 |
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Johannes E. Krause
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43ced57794
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Cleanup: Remove questionable syntax in track drawing
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2019-03-13 07:47:32 +00:00 |
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PeterN
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42046af933
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Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231)
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2019-03-09 02:53:43 +00:00 |
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Joan Josep
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4919c8db13
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Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239)
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2019-02-16 21:52:49 +01:00 |
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Peter Nelson
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e3b440c9c5
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Add #5006: Flag to hide rail type from construction.
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2019-02-06 07:40:55 +00:00 |
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Charles Pigott
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52ed3bcbaa
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Remove: A few bits of dead code
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2018-10-31 12:41:49 +01:00 |
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Jonathan G Rennison
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df92a056df
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Fix #6875: Depot building cost does not include foundation build cost (#6883)
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2018-08-14 22:05:47 +02:00 |
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Peter Nelson
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bf8d7df736
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Change: Extend rail types to 64 (6 bit storage)
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2018-07-26 13:27:40 +01:00 |
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J0an Josep
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cfb8092397
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Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
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2018-04-30 21:52:40 +02:00 |
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frosch
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b4b98e5165
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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2017-08-13 18:38:42 +00:00 |
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peter1138
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3109f158a6
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(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
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2017-03-12 15:26:31 +00:00 |
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frosch
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1446d916f0
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(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
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2017-01-08 11:45:08 +00:00 |
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frosch
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69966b6322
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(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
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2016-12-10 15:49:25 +00:00 |
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frosch
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108a0fc0d7
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(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
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2016-12-10 13:28:47 +00:00 |
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frosch
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3ee06b036e
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(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
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2016-12-10 13:26:29 +00:00 |
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frosch
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10293c5fb1
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(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
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2016-12-09 21:27:22 +00:00 |
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frosch
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d9bfe88261
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(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
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2016-11-05 11:53:03 +00:00 |
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frosch
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2d636266f5
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(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
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2015-10-30 17:24:30 +00:00 |
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frosch
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e9b25f2ee8
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(svn r27354) -Fix (r27343): Actually make it work. (rubidium)
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2015-07-31 21:43:40 +00:00 |
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frosch
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74e61a1806
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(svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side.
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2015-07-26 12:28:34 +00:00 |
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frosch
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9b534b4393
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(svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88)
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2015-06-20 13:15:35 +00:00 |
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frosch
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e3c8e8e8e8
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(svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88)
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2015-04-26 10:26:07 +00:00 |
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frosch
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3a82bae0d3
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(svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88)
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2015-04-26 10:23:55 +00:00 |
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frosch
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a6e4e5d444
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(svn r27207) -Codechange: Replace some magic integers with the appropiate symbols.
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2015-03-28 14:00:39 +00:00 |
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frosch
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e8e49e5dda
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(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
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2015-02-22 14:01:24 +00:00 |
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peter1138
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51fe741987
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(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
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2014-09-22 08:01:25 +00:00 |
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