Commit Graph

191 Commits

Author SHA1 Message Date
smatz a57d2243de (svn r21704) -Fix [FS#4374]: no need to perform any more checks after the connection is closed (Rubidium) 2011-01-03 18:36:51 +00:00
rubidium 692e61d1dc (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
alberth 135c5b3fd7 (svn r21571) -Codechange: Having a break after a return is no good. 2010-12-21 15:23:54 +00:00
rubidium 95934b9f49 (svn r21405) -Codechange: prepare sending of company information in the UDP packet for longer company names (in bytes), by truncating the names if needed 2010-12-05 22:21:13 +00:00
rubidium 12efdff6c6 (svn r21401) -Fix: ofcourse MSVC x64 has something to complain about... 2010-12-05 15:08:41 +00:00
rubidium 9b53982428 (svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds. 2010-12-05 14:48:39 +00:00
rubidium f929107665 (svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately 2010-12-05 14:45:52 +00:00
rubidium 5a40992e84 (svn r21392) -Change: prepare the network protocol for getting the file size later in the download process 2010-12-05 14:34:19 +00:00
rubidium 71abb66b46 (svn r21363) -Add: support for limiting the amount of (accepted) incoming data 2010-11-30 20:01:26 +00:00
rubidium 4c76d8eaf6 (svn r21361) -Change: make sure the client is listening, or rather receiving, our frames 2010-11-30 14:18:20 +00:00
rubidium c7066d00af (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
rubidium b2c1f12b44 (svn r21350) -Fix: some indentation 2010-11-28 22:45:47 +00:00
rubidium 2a465f152b (svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferred file are the same file and not different ones 2010-11-26 22:25:02 +00:00
rubidium d7eafddc18 (svn r21254) -Change: show a different "lag" message when a client is lagging because of connection trouble or lagging because the client is just slow 2010-11-19 12:33:19 +00:00
rubidium df8b493d6e (svn r21182) -Fix: possible just-freed memory reads 2010-11-14 12:05:24 +00:00
rubidium 75aa37cf9a (svn r21032) -Codechange: perform some more strict tests on the server side when receiving some packets and don't send some when the clients aren't ready for them 2010-10-24 20:30:53 +00:00
rubidium 242110b8cb (svn r21030) -Codechange: move ClientStatus into the network server socket class 2010-10-24 20:07:32 +00:00
rubidium 9012b54fa2 (svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets 2010-10-24 20:03:33 +00:00
rubidium 2d32dc29a9 (svn r21024) -Fix: erroneous tab 2010-10-24 15:02:43 +00:00
rubidium abb9835f0a (svn r21001) -Fix [FS#4170] (r20936): clients were not always notified of a player leaving the game 2010-10-20 11:58:34 +00:00
rubidium 6012a9074c (svn r20993) -Codechange: some shuffling of game protocol packet description so they're documented in the "same" place as UDP, content and admin packets (dihedral) 2010-10-18 20:41:53 +00:00
rubidium 28832b68f5 (svn r20973) -Add: chat sending and receiving support for remote admins (dihedral) 2010-10-17 17:40:18 +00:00
rubidium 56a65270fc (svn r20970) -Add: company change notification to remote admins (dihedral) 2010-10-17 17:37:45 +00:00
rubidium 9f17b8ddee (svn r20969) -Add: client info change notification to remote admins (dihedral) 2010-10-17 17:37:26 +00:00
rubidium 72c85d1cdb (svn r20967) -Add: infrastructure to send information to remote admins at specific intervals (dihedral) 2010-10-17 17:36:23 +00:00
rubidium b6799a23c4 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 2010-10-15 21:56:06 +00:00
rubidium a0f7099a7d (svn r20937) -Codechange: move some variables from client/server to server only 2010-10-15 20:29:59 +00:00
rubidium 332a1bfdea (svn r20936) -Codechange: make server side packet sending methods class methods 2010-10-15 20:25:07 +00:00
rubidium 66087c5e60 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 2010-10-15 19:58:56 +00:00
rubidium 04ce759165 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 2010-10-15 19:35:08 +00:00
rubidium 6ff39fc5ec (svn r20929) -Codechange: make NetworkCloseClient a class method 2010-10-15 18:42:52 +00:00
rubidium 41e6567c0d (svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling 2010-10-15 13:47:37 +00:00
rubidium 594faf45d9 (svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side 2010-10-15 13:22:00 +00:00
alberth 2b4da1d345 (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
rubidium 6d3c747d05 (svn r20553) -Feature: allow rate limiting of incoming commands 2010-08-19 08:59:36 +00:00
rubidium 8f82b2b588 (svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server) 2010-08-18 22:40:17 +00:00
rubidium 3ed6ca0aed (svn r20548) -Codechange: rename some variables giving them slightly more meaningful names 2010-08-18 21:30:38 +00:00
rubidium 8a9929d702 (svn r20542) -Codechange: generalise the setting of "p2" to the ClientID. 2010-08-18 17:06:45 +00:00
rubidium 6f81fa7215 (svn r20510) -Codechange: unify packet queue handling and make insertion O(1) instead of O(n) 2010-08-15 23:44:45 +00:00
alberth 2182b44bb6 (svn r20291) -Codechange: Unify break coding style. 2010-08-01 21:19:49 +00:00
frosch c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch 5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
terkhen c92b2e9d3c (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
alberth 137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium 8b8102d30f (svn r19996) -Codechange: Add NetworkVehicleType enum. 2010-06-19 16:37:56 +00:00
smatz 09cb5fff3a (svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work 2010-05-13 16:00:50 +00:00
rubidium eb8ee7ad5e (svn r19809) -Codechange: make some unnamed network related enums/defines static const variables 2010-05-13 09:04:41 +00:00
rubidium 5732bdcdb9 (svn r19808) -Codechange: NetworkCalculateLag returned an uint, so keep it that way 2010-05-13 08:59:50 +00:00
rubidium 0cfec82674 (svn r19695) -Fix: leaking a file descriptor 2010-04-22 18:34:45 +00:00
smatz 52b5be7434 (svn r19693) -Codechange: split STATUS_INACTIVE to two states 2010-04-22 17:26:57 +00:00