Commit Graph

52 Commits

Author SHA1 Message Date
rubidium 8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium 49e6247de8 (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers.
NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
2007-12-02 15:12:19 +00:00
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 7a4d96f629 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
truelight 9cf6fe8bca (svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;) 2007-10-30 11:29:01 +00:00
rubidium 6f75794b0f (svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. 2007-10-18 17:44:59 +00:00
rubidium 364d42f2cd (svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets. 2007-07-29 22:21:26 +00:00
rubidium 3ba01bec84 (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command. 2007-07-10 20:59:41 +00:00
glx 9113b5721a (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
rubidium 7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
rubidium 4b75a29766 (svn r9038) -Fix [FS#115]: inactive connections are not automatically kicked, i.e. people who only open a telnet (or similar) connection to a server. 2007-03-06 22:00:42 +00:00
celestar dfa3c0aae1 (svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives). 2007-02-23 08:37:33 +00:00
truelight c8c9c0c831 (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
rubidium 9d545a69c5 (svn r8673) -Codechange: use SetNonBlocking instead of implementing yet another version. 2007-02-11 13:39:23 +00:00
truelight bc5d3ef3b0 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
rubidium 2f249e650b (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans. 2007-02-02 23:16:58 +00:00
rubidium 922a623402 (svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler. 2007-02-01 23:50:15 +00:00
rubidium 105cd53868 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet. 2007-02-01 23:26:44 +00:00
rubidium 51c2af6e5e (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size. 2007-02-01 22:30:35 +00:00
KUDr 02f17406b1 (svn r8479) -Fix (r8459): Silenced VC warning C4099: 'Packet' : type name first seen using 'class' now seen using 'struct'
-Codechange: 'typedef struct Packet' changed to 'struct Packet'
2007-01-31 09:51:22 +00:00
rubidium 6787514d62 (svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console. 2007-01-30 17:22:56 +00:00
rubidium cd6a826ecf (svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to NetworkSocketHandler, so it can also be used the TCP socket handler. 2007-01-30 17:12:46 +00:00
rubidium f78d463f07 (svn r8446) -Fix (8445): accidentally made a function that should not be abstract abstract. 2007-01-28 20:54:30 +00:00
rubidium 66f46b71a1 (svn r8445) -Cleanup: remove some @params from comments as the parameters did not exist anymore and add comments to several variables/functions. 2007-01-28 20:47:25 +00:00
rubidium 3e6bd9c2e9 (svn r8437) -Codechange: move often duplicated (in MSU) define to the udp header. 2007-01-28 13:07:24 +00:00
truelight ef37b30674 (svn r8411) [MorphOS] -Fix: tons of unneeded warnings in networking code, because MorphOS wants UBYTE arrays and we use char arrays. Solution is a bit hackish. 2007-01-26 08:27:59 +00:00
rubidium 89865658b1 (svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater. 2007-01-23 14:47:38 +00:00
rubidium daeadd9a0e (svn r8361) -Codechange: make sure the range of the dates coming from the network are valid in OpenTTD
-Codechange: use_password is a boolean variable
-Codechange: move range checking for server_lang and map_set to Recv_NetworkGameInfo
2007-01-22 21:38:16 +00:00
rubidium a93eb4b8d8 (svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to GRFIdentifier so it can be reused. 2007-01-21 17:29:38 +00:00
rubidium 98e462e564 (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 2007-01-12 20:19:49 +00:00
rubidium cf01dc9b16 (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code. 2007-01-12 14:30:01 +00:00
KUDr 28e969924b (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter 2007-01-11 17:29:39 +00:00
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
rubidium 13c922d8e4 (svn r8000) -Codechange: drop UDP packets when their internal size does not match the received size. If that is the case, the packet was not received in one piece (or got somehow mangled with another packet), which will cause us to drop the packet later on because we are (for example) trying to read beyond the end of the packet. 2007-01-09 14:48:21 +00:00
rubidium acdeae8cc8 (svn r7932) -Fix (r7931): committed a few files too much :( (the ones I used to test the new masterserver) 2007-01-06 23:00:21 +00:00
rubidium 2a596e09f1 (svn r7931) -Fix (r7759): multiple (different) -O flags made compilations with the wrong optimisations. 2007-01-06 22:58:01 +00:00
rubidium 3f3af614a4 (svn r7888) -Change: add documentation about the 'on-the-wire' structure of the network game information request and reply packets. 2007-01-05 21:33:58 +00:00
truelight 82efaa7469 (svn r7882) -Fix: OS2 is defined as UNIX too, but not for networking 2007-01-05 18:03:30 +00:00
rubidium 5e4c157282 (svn r7847) -Codechange: use NetworkUDPClose instead of calling closesocket directly. 2007-01-05 01:23:03 +00:00
rubidium e534f747b5 (svn r7836) -Codechange: some constness for network/core. 2007-01-04 21:48:52 +00:00
rubidium 2a2020c34c (svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them. 2007-01-04 21:21:14 +00:00
rubidium 35b7e0a1b8 (svn r7833) -Fix (r7829): forgot to add debug.h to the includes. 2007-01-04 20:33:50 +00:00
rubidium 5e276359a4 (svn r7830) -Codechange: let NetworkCoreInitialize return a bool, so we have to set _network_available only once. 2007-01-04 19:12:45 +00:00
rubidium b722317116 (svn r7829) -Codechange: move the network (core) initialization/shutdown functions into network/core, so the can be reused in the masterserver_updater. 2007-01-04 18:50:40 +00:00
rubidium 72b2b15cbd (svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose). 2007-01-04 18:10:40 +00:00
rubidium 81235fc16b (svn r7821) -Fix: be more strict about the socket from where packets arrive. Do not accept requests about the game server on the master/client socket, do not accept master server acks on the client/server socket, etc. 2007-01-04 15:42:09 +00:00