Commit Graph

11328 Commits

Author SHA1 Message Date
glx 470da22ac3 (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
frosch 512cc98b35 (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI. 2009-01-24 21:38:30 +00:00
glx 9b73303b4d (svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company 2009-01-24 20:14:15 +00:00
translators af7b7867a7 (svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
arabic_egypt - 9 fixed by khaloofah (9)
brazilian_portuguese - 99 fixed by tucalipe (99)
catalan    - 22 fixed, 202 changed by arnaullv (224)
dutch      - 10 fixed by Excel20 (10)
finnish    - 10 fixed by jpx_ (10)
german     - 19 fixed by dih (19)
hungarian  - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3)
italian    - 22 fixed by lorenzodv (22)
korean     - 11 fixed, 1 changed by darkttd (12)
latvian    - 47 fixed by waste (47)
lithuanian - 14 fixed by Enternald (14)
romanian   - 10 fixed, 1 changed by kkmic (11)
simplified_chinese - 13 fixed by ww9980 (13)
spanish    - 10 fixed by Dominus (10)
turkish    - 12 fixed by Emin (12)
ukrainian  - 19 fixed by mad (19)
2009-01-24 18:45:40 +00:00
rubidium 612975008e (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels 2009-01-24 17:02:59 +00:00
smatz adb5eac77e (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore 2009-01-24 15:31:48 +00:00
smatz 8654925923 (svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs 2009-01-24 15:01:29 +00:00
frosch 7120b2455a (svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles. 2009-01-24 14:26:48 +00:00
glx c40406a237 (svn r15254) -Fix (r15242): of course MSVC requires a cast 2009-01-24 14:10:24 +00:00
truebrain 150c4da26d (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
frosch 8be4bc3d1e (svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety. 2009-01-24 13:05:04 +00:00
smatz aeceef9437 (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) 2009-01-24 12:50:10 +00:00
Yexo a20635fbfd (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. 2009-01-24 10:28:41 +00:00
smatz 6a147caa25 (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) 2009-01-24 00:42:09 +00:00
smatz 59be733b1b (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines 2009-01-23 23:57:01 +00:00
rubidium bf45d44c3c (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
rubidium 0909d9f4c4 (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
rubidium d5465604dc (svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable 2009-01-23 23:37:49 +00:00
frosch 2eb5af3bb8 (svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile. 2009-01-23 22:36:17 +00:00
rubidium 5ecd1be89d (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium 2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
frosch ac7883fe93 (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'. 2009-01-23 22:09:31 +00:00
Yexo 30241be9e5 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 2009-01-23 21:54:50 +00:00
Yexo 2ce1c074b9 (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame. 2009-01-23 21:52:29 +00:00
peter1138 4812e633a2 (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
peter1138 be06c67091 (svn r15237) -Codechange: Remove string removed in r15236 in other languages. 2009-01-23 20:56:30 +00:00
peter1138 598fdab47e (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
translators 42ad9baa72 (svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35
arabic_egypt - 46 fixed by khaloofah (46)
dutch      - 12 fixed by habell (12)
finnish    - 12 fixed by jpx_ (12)
french     - 12 fixed by glx (12)
greek      - 70 changed by doukas (70)
hungarian  - 12 fixed, 1 changed by oklmernok (13)
italian    - 1 fixed by lorenzodv (1)
korean     - 11 fixed, 3 changed by dlunch (14)
latvian    - 44 fixed by waste (44)
norwegian_nynorsk - 34 fixed by wollollo (34)
polish     - 30 fixed by xaxa (30)
romanian   - 12 fixed by kkmic (12)
simplified_chinese - 9 fixed by ww9980 (9)
spanish    - 12 fixed by Dominus (12)
turkish    - 12 fixed by Emin (12)
2009-01-23 18:47:58 +00:00
Yexo 9fc9697929 (svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item. 2009-01-23 18:40:18 +00:00
glx 0d87169563 (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
rubidium 2a76f869a3 (svn r15232) -Codechange: sprinklin' of coding style 2009-01-23 16:05:58 +00:00
rubidium 8800294a33 (svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got 2009-01-23 15:58:34 +00:00
smatz 0e8a5bc908 (svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame 2009-01-23 15:53:24 +00:00
rubidium cdac8965bd (svn r15229) -Fix (r14712): passwords weren't reset when creating a new company. 2009-01-23 15:53:19 +00:00
glx 205289cf9d (svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function 2009-01-23 15:38:13 +00:00
smatz bba42dc0fe (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames 2009-01-23 15:37:44 +00:00
glx 6301d1cc0a (svn r15226) -Fix (r15214): broken AI content download 2009-01-23 15:10:13 +00:00
rubidium d8b3a237dc (svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for 2009-01-23 15:06:56 +00:00
glx 8783a0dc65 (svn r15224) -Fix (r15213): incorrect regex 2009-01-23 14:40:19 +00:00
smatz 3126914f36 (svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames 2009-01-23 13:36:12 +00:00
Yexo da066fab5b (svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save(). 2009-01-23 10:30:50 +00:00
rubidium 75055f011d (svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows. 2009-01-23 10:20:29 +00:00
rubidium 93b8a6fb3e (svn r15220) -Fix (r15216): signedness warning 2009-01-23 09:47:46 +00:00
Yexo c4cc8712af (svn r15219) -Fix (r15216): MSVC failed to find the proper casts. 2009-01-23 09:20:57 +00:00
rubidium 675303d656 (svn r15218) -Fix: base graphics detection did mark too much as duplicate 2009-01-23 09:09:12 +00:00
rubidium fc5022d76e (svn r15217) -Fix [FS#2573] (r15176): more corner cases when removing things from iterated vectors 2009-01-23 09:00:01 +00:00
smatz f0ff90d71c (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
rubidium 80e59f375f (svn r15215) -Fix: various MSVC x64 compiler warnings 2009-01-23 02:01:05 +00:00
glx 7809b7ef0e (svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows 2009-01-23 01:29:13 +00:00
glx b13157099a (svn r15213) -Fix: AI API regression failed for non unicode builds (different format for NULL pointers) 2009-01-23 00:45:19 +00:00