Commit Graph

547 Commits

Author SHA1 Message Date
Sergii Pylypenko
561ce3ee7f Merge tag '1.11.1' into 1.11 2021-04-25 22:58:47 +03:00
Patric Stout
898c61d457 Feature: allow a toggle to enable/disable vsync
Vsync should be off by default, as for most players it will be
better to play without vsync. Exception exist, mainly people who
play in fullscreen mode.
2021-04-18 21:31:21 +01:00
Niels Martin Hansen
0b51290a1e Feature: Volume sliders in Game Options window 2021-04-18 21:31:21 +01:00
Niels Martin Hansen
3a6b811559 Codechange: Move volume control slider logic to separate functions 2021-04-18 21:31:21 +01:00
Sergii Pylypenko
403ff8badd Merge tag '1.11.0' into 1.11 2021-04-01 21:19:42 +03:00
Patric Stout
13b1e585da Add: allow setting the highest mountain for heightmaps
It will add some slack to the map height limit if that was set
to auto.
2021-04-01 10:28:08 +02:00
Patric Stout
d700db0e7d Change: remove "maximum map height" from the New Game GUI
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.

How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.

Commits following this commit also make it more useful, so users
no longer have to care about it.
2021-04-01 10:28:08 +02:00
Patric Stout
ae0b641768 Feature: setting to indicate desert coverage for tropic climate
This is an indication value; the game tries to get as close as it
can, but due to the complex tropic rules, that is unlikely to be
exact.

In the end, it picks a height-level to base the desert/tropic
line on. This is strictly seen not needed, as we can convert any
tile to either. But it is the simplest way to get started with
this without redoing all related functions.
2021-04-01 10:28:08 +02:00
Patric Stout
eff2376871 Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.

Maps can never be 100% snow, as we do not have sprites for coastal
tiles.

Internally, this calculates the best snow line height to approach
this coverage as close as possible.
2021-04-01 10:28:08 +02:00
Sergii Pylypenko
6ff256a3d1 Merge tag '1.11.0-RC1' into master 2021-03-15 21:01:22 +02:00
Patric Stout
22a9d921ef Fix: if bootstrap failed, it could end with an empty screen instead of error
There are various of ways bootstrap can fail:
- Failing network connection
- Incomplete download
- No write permissions
- Disk full
- (others I forgot)

They all result in a screen with no windows. To ensure we at least
always show something when anything bad happens, if the bootstrap
is not successful, show a screen what the next step for the human
should be.
2021-03-14 11:04:14 +01:00
Didac Perez Parera
e708fb38da Feature: allow filtering on name in rail station window (#8706) 2021-03-13 10:00:36 +01:00
Patric Stout
b21ba566ae Codechange: remove special strings for language and resolutions (#8824)
As OpenTTD grew, we found other ways to do this, and we are no
longer in need for a hack like this.
2021-03-09 10:58:33 +01:00
sean
0464a50ab8 Add: Display refresh rate game option (#8813) 2021-03-09 10:22:52 +01:00
dP
56911a86ea Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
Patric Stout
b93d7dd3cb Add: Option to (dis-)allow accelerated video drivers. (#8819)
The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.

Co-authored-by: Michael Lutz <michi@icosahedron.de>
2021-03-08 15:42:39 +01:00
Sergii Pylypenko
870c254ee2 Merge tag '1.11.0-beta2' into master 2021-03-03 00:51:28 +02:00
Didac Perez Parera
96990b2ea7 Feature: Object class selection string filtering (#8603) 2021-02-19 10:26:54 +01:00
dP
91cc414588 Feature: [GS] Allow non-question type windows to have no buttons 2021-02-14 23:21:43 +01:00
frosch
5a1fa18509 Change: move the 'road drive side' selection to settings tree, and give it the same 'basic' visibilty as 'signal side'. 2021-02-14 23:14:07 +01:00
frosch
c71d0f5e7f Change: move townname generator selection to mapgen GUI. 2021-02-14 23:14:07 +01:00
frosch
81e47277e7 Change: move the 'tree placer algorithm' selection to the settings tree window, and give it the same 'basic' visibility as 'in-game tree placement'. 2021-02-14 23:14:07 +01:00
Kuhnovic
83ddb1501f Feature: Remove all industries button in scenario editor (#8550) 2021-02-10 16:35:50 +01:00
pelya
aeba8778d4 Fixed a crash in dropdown finger scrolling code 2021-02-03 18:49:54 +02:00
pelya
3a82c97aa1 Merge remote-tracking branch 'upstream/master' 2021-01-25 00:50:42 +02:00
frosch
e339188ded Add: a go-to-location button to the LandInfo window. 2021-01-11 22:15:58 +01:00
frosch
1432dbac53 Add: another go-to-location button to the sign window. 2021-01-11 22:15:58 +01:00
frosch
589feba0eb Change: Relocate vehicle rename and location buttons. 2021-01-11 22:15:58 +01:00
Patric Stout
3dbdb1c7e3 Change: remove warning in cheat window and reduce it to a note (#8538)
Although meant as a funny joke towards the player, our social
standards have changed since 2004, and such "jokes" are no
longer acceptable by the community as a whole.

The only value of the message is that people are informed the
information is stored in the savegame. This is mostly useful for
us, developers, as some of those cheats can have side-effects
which people report.

While at it, styled the GUI a bit better, as the way the text
was presented was odd.
2021-01-09 15:14:59 +01:00
Charles Pigott
9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Patric Stout
62cdadb582 Change: move "give money" from client-list to company window
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.

This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311

We did modify it to fix several bugs and clean up the code while
here anyway.

The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
2021-01-05 21:56:24 +01:00
Niels Martin Hansen
2d9fa81bd0 Feature: Plant clumps of trees in editor by dragging on the landscape 2020-12-27 01:03:27 +01:00
Niels Martin Hansen
e0ee2d530a Change: Switch tree GUI to use dynamically generated buttons
This makes it look a bit better in climates with fewer tree types.
2020-12-27 01:03:27 +01:00
frosch
2bb691f50e Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons. 2020-12-25 00:40:35 +01:00
Bernard Teo
981c540201 Change: Place "Group by" above "Sort by" in station window for consistency 2020-12-21 23:15:53 +01:00
Bernard Teo
e59c400ca6 Feature: Option to group vehicle lists by shared orders
This applies to all kinds of vehicle lists, as well as the "vehicle groups" window.
2020-12-21 23:15:53 +01:00
Patric Stout
56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Michael Lutz
a49fdb7ebb Codechange: Store base set related texts in std::strings. 2020-05-21 20:02:34 +02:00
glx
e0d20a44d2 Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
pelya
77ecfa35fe Fixed 'Build rail' dropdown menu 2020-03-24 23:24:49 +02:00
pelya
1764671302 Fixed compilation 2020-03-20 22:55:45 +02:00
pelya
798fbc3466 Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba' 2020-03-20 00:10:46 +02:00
Sergii Pylypenko
070f1ddf4f Fixed dropdown list missing items 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
31d0ceb39e Drag-scrolling for long dropdown menus 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
dd3af9bfb2 Fixed combobox dropdown lists 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
b82dd5d0c2 Do not open dropdown menu scrolled to the bottom 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
c60ecc3118 Resizeable smallmap GUI, that will fit all FIRS industries 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
3405519815 Fixed missing enum in music widget 2020-03-19 21:23:50 +02:00
stormcone
70f9c3c655 Feature: Industry directory cargo filtering 2020-01-05 20:52:17 +00:00
TELK
e04ca904a9 Feature: Minimap screenshot 2020-01-04 18:21:38 +01:00