Commit Graph

654 Commits

Author SHA1 Message Date
rubidium d92dbbb029 (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 2007-10-05 21:49:15 +00:00
rubidium 6e7402a1c5 (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 2007-10-05 21:49:15 +00:00
rubidium c30544f8bc (svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch. 2007-10-05 19:57:20 +00:00
rubidium 1e73368d48 (svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch. 2007-10-05 19:57:20 +00:00
rubidium 7adec5da36 (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent. 2007-09-30 19:33:40 +00:00
rubidium a2256f6b0f (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent. 2007-09-30 19:33:40 +00:00
rubidium d464d7587d (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium 8564e12554 (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium db769e490c (svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch. 2007-09-23 09:37:25 +00:00
rubidium 4d8f4bd1c0 (svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch. 2007-09-23 09:37:25 +00:00
rubidium 5c9553d48b (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 2007-09-19 16:36:42 +00:00
rubidium 7d325672eb (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 2007-09-19 16:36:42 +00:00
rubidium 9478b2cff8 (svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch. 2007-09-14 21:54:57 +00:00
rubidium b25c661ce6 (svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch. 2007-09-14 21:54:57 +00:00
rubidium f68051d19b (svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch. 2007-09-14 21:36:59 +00:00
rubidium 6762862edc (svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch. 2007-09-14 21:36:59 +00:00
rubidium b62d995ce8 (svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch. 2007-09-14 21:35:22 +00:00
rubidium faa183a060 (svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch. 2007-09-14 21:35:22 +00:00
belugas 5ec047d6b7 (svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
Heavily based of frosch's work (FS#1223)
2007-09-13 15:51:50 +00:00
belugas 1970e657a3 (svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
Heavily based of frosch's work (FS#1223)
2007-09-13 15:51:50 +00:00
rubidium 0ca9fd7dc2 (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
rubidium 65f9a0f21a (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
rubidium 732845440a (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium aba867d78d (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium a6a9968d16 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium 5d628e6135 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium a26ef1ee3a (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 2007-07-26 14:07:11 +00:00
rubidium 02ab86631e (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 2007-07-26 14:07:11 +00:00
rubidium 7fe3635cdb (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
rubidium b290268645 (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
belugas 3a46ed0dd4 (svn r10343) -Cleanup: Add documentation of functions and code-style fix.
Thanks of 45 degree patch for bringing it up
2007-06-26 16:58:40 +00:00
belugas 15d4a27c89 (svn r10343) -Cleanup: Add documentation of functions and code-style fix.
Thanks of 45 degree patch for bringing it up
2007-06-26 16:58:40 +00:00
peter1138 2d6f6c9dfa (svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map 2007-06-25 21:50:36 +00:00
peter1138 217765fc0b (svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map 2007-06-25 21:50:36 +00:00
peter1138 97a2f5bf2a (svn r10321) -Codechange: refer to sign text by index 2007-06-25 10:40:56 +00:00
peter1138 fd73ea2058 (svn r10321) -Codechange: refer to sign text by index 2007-06-25 10:40:56 +00:00
rubidium 328d369f64 (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
rubidium 0b34c9aefe (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
truelight 79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight 0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
maedhros c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
truelight 05e2bd2793 (svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair 2007-06-11 11:59:36 +00:00
truelight a391f03ae2 (svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair 2007-06-11 11:59:36 +00:00
peter1138 f8120ef5a0 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 2007-05-28 17:07:19 +00:00
peter1138 63f7965920 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 2007-05-28 17:07:19 +00:00
peter1138 2851f58efa (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 2007-05-28 16:46:16 +00:00
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 2007-05-28 16:46:16 +00:00