Commit Graph

116 Commits

Author SHA1 Message Date
peter1138 86eec55b8a (svn r12198) -Fix [FS#1789]: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent. 2008-02-20 17:12:08 +00:00
glx 19710f6fd0 (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 2008-02-17 00:47:39 +00:00
smatz 4223131cb4 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 2008-02-10 18:31:33 +00:00
belugas e877189057 (svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
2008-01-30 17:36:28 +00:00
belugas 6ee4ed8bf9 (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting 2008-01-30 03:34:24 +00:00
maedhros f95fb570ad (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 2008-01-27 17:32:12 +00:00
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 2008-01-07 00:19:09 +00:00
rubidium 84606b5212 (svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. 2008-01-06 18:56:43 +00:00
peter1138 aefb86d7fe (svn r11759) -Feature: Add drag-n-drop support to the raise/lower land tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin. 2008-01-04 18:18:46 +00:00
peter1138 a63359573f (svn r11739) -Fix [FS#1609]: Set the new scroll position after zooming in instead of before, as the zoom will cancel it out. 2008-01-01 18:35:31 +00:00
rubidium 445a733eb6 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
belugas 716ef17757 (svn r11711) -Codechange: Name the Save Load Dialog Mode enum 2007-12-27 17:29:27 +00:00
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium c201bc35f0 (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rubidium 2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium efc18e8ab3 (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
smatz 8d91abdfe3 (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 2007-12-17 22:04:07 +00:00
rubidium 8ce9c5f29b (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 2007-12-16 10:54:08 +00:00
glx 3a0f350ab4 (svn r11631) -Fix (r11585, r11626): remove MSVC warnings 2007-12-14 00:25:00 +00:00
skidd13 3b849778c1 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 2007-12-12 21:56:10 +00:00
belugas fd23999fb9 (svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) 2007-12-11 03:41:33 +00:00
belugas f271038461 (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function 2007-12-08 03:10:50 +00:00
belugas 544325590c (svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function 2007-12-08 01:20:47 +00:00
glx b00f621239 (svn r11588) -Codechange: use the new member introduced in r11551 2007-12-07 18:05:49 +00:00
rubidium 92cb0e45ca (svn r11555) -Codechange: use the new members introduced in r11551. 2007-12-02 14:29:48 +00:00
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
skidd13 f92f3aec06 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
skidd13 3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13 6801cceda1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium ecdb16de42 (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
truelight 58e5282e38 (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
belugas 7501144775 (svn r11404) -Codechange: remove 2 magical numbers 2007-11-11 01:39:15 +00:00
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas e2c0f1faf7 (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00