Commit Graph

2956 Commits

Author SHA1 Message Date
tron 832c3fa20d (svn r1859) Miscellaneous style changes 2005-02-11 14:33:43 +00:00
tron d37f2cdc70 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller 2005-02-11 13:46:25 +00:00
tron 51dd166de0 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain. 2005-02-11 13:35:27 +00:00
tron 12c7e128a9 (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c 2005-02-10 22:26:28 +00:00
tron dc54a3e627 (svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it 2005-02-10 12:26:41 +00:00
tron d2703fd672 (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) 2005-02-10 12:14:38 +00:00
tron 7cd19fe07a (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 2005-02-10 05:43:30 +00:00
tron 49a4d014b9 (svn r1852) Start cleaning up sprite handling:
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
2005-02-08 22:22:42 +00:00
bjarni b0042740a6 (svn r1851) - Language: added Frisian translation (no strings have been translated yet) 2005-02-08 18:07:27 +00:00
tron 3608b72a36 (svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr. 2005-02-08 17:31:13 +00:00
tron a17d6e3922 (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values 2005-02-08 16:53:28 +00:00
tron 76325c2bb2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
2005-02-08 16:37:28 +00:00
tron dcc381bf5c (svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic 2005-02-08 15:42:28 +00:00
darkvater a5ece25777 (svn r1846) - Fix: VS6 project file (bociusz)
- Fix: VS6 fkcing borkdness should be abolished
2005-02-07 20:36:41 +00:00
darkvater dda3e0fb4a (svn r1845) - Revert r1835 since it totally screws network compiling
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
2005-02-07 19:45:08 +00:00
truelight 034dac2c85 (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default 2005-02-07 19:23:38 +00:00
matthijs a3d2b0e66d (svn r1843) - Codechange: [NPF] Removed some unused code. 2005-02-07 19:01:56 +00:00
tron 4867f6b234 (svn r1842) Fix another typo made in r1834 2005-02-07 18:51:46 +00:00
celestar 0e6109d360 (svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped 2005-02-07 12:47:29 +00:00
tron 701a32d048 (svn r1840) Repel str_buffr and use local buffers where possible 2005-02-07 12:32:35 +00:00
tron 7d56d1d841 (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters 2005-02-07 10:41:45 +00:00
tron c45312326a (svn r1838) Ship depots are on water, not roads 2005-02-07 10:37:12 +00:00
tron 89482008d8 (svn r1837) GetTileOwner returns Owner, not bool
Also assert() that the TileIndex is valid
2005-02-07 10:09:28 +00:00
tron 8f741f44c4 (svn r1836) Clean up some strange constructs concerning socket options 2005-02-07 09:56:16 +00:00
tron 6d3c886d4a (svn r1835) Reduce the visibility of network_core.h 2005-02-07 09:54:37 +00:00
matthijs cc0966405b (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
2005-02-06 22:36:08 +00:00
tron 257e97c09a (svn r1833) byte -> char transition: the rest 2005-02-06 22:25:27 +00:00
tron 6984d6cd31 (svn r1832) Next byte -> char iteration: custom names 2005-02-06 20:53:31 +00:00
truelight f1610872de (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
a city layout before placing the city, finally that works very nice)
2005-02-06 20:29:32 +00:00
truelight 29faa0095a (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron) 2005-02-06 19:22:54 +00:00
truelight 8de49defe9 (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag) 2005-02-06 18:41:15 +00:00
tron a0a313490b (svn r1828) New warning flag especially for truelight (:< 2005-02-06 18:38:42 +00:00
tron c644e6b742 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
truelight 85dc9fb637 (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
again.. kind of anyway. Still needs work for the extra chunks 
   TTDPatch provides, and which we use too, but not in the same way..
 - Also, no longer BE is a problem, reading is BE/LE safe. 
 - Tnx to Bjarni for the BE testing, Tron for the help on the BE, 
   Darkvater for helping out, and Mek for providing me with the correct 
   information regarding TTDPatch savegames
2005-02-06 18:28:35 +00:00
tron 2d48c71e82 (svn r1825) Further style improvements:
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
2005-02-06 16:56:04 +00:00
truelight 5143f8857a (svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable 2005-02-06 15:07:29 +00:00
tron d6d33304bf (svn r1823) Get rid of some ugly cast magic concerning language packs 2005-02-06 14:47:56 +00:00
tron 4683b5a97f (svn r1822) Const correctness 2005-02-06 14:27:50 +00:00
tron 59fa465dce (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron bcf4b3b913 (svn r1820) Style cleanup:
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
2005-02-06 11:23:41 +00:00
truelight 5f4b8ef232 (svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron) 2005-02-06 10:39:18 +00:00
truelight 79d1ed2c66 (svn r1818) -Add: Dynamic orders (up to 64k orders) 2005-02-06 10:24:57 +00:00
truelight bd7f37d592 (svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
2005-02-06 10:18:47 +00:00
tron e4913f1de8 (svn r1816) Use char instead of byte for string formatting 2005-02-06 09:52:06 +00:00
tron 3aac710c68 (svn r1815) Remove some unused declarations 2005-02-06 08:55:51 +00:00
tron 7dd78479cc (svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data 2005-02-06 08:38:09 +00:00
tron d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 2005-02-06 08:18:00 +00:00
tron 72b539b05e (svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number) 2005-02-06 07:49:41 +00:00
tron 602954e27f (svn r1811) Use char for string handling in namegen.[ch] 2005-02-05 23:07:35 +00:00
tron 8f68e8def1 (svn r1810) Move town name generation declarations into a header of their own 2005-02-05 23:03:12 +00:00