Commit Graph

236 Commits

Author SHA1 Message Date
smatz a000de8418 (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
2008-09-24 16:40:06 +00:00
smatz aef674d858 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 2008-09-15 22:58:41 +00:00
smatz 7bc1b443eb (svn r14319) -Fix (r10760): use operator delete when deleting an order, so order pool fills up a bit slower 2008-09-14 10:32:32 +00:00
peter1138 fb77ced24a (svn r14317) -Fix (r13662) [FS#2298]: Order distance processing for conditional orders on ships treated v->orders as an array, and didn't use the correct next order. 2008-09-14 08:47:18 +00:00
frosch 8c0e108960 (svn r14179) -Fix (r1): RemoveOrderFromAllVehicles() did not mark enough windows dirty. 2008-08-27 19:54:41 +00:00
frosch b4c0a3efe3 (svn r14178) -Fix [FS#2256]: Do not evaluate GetDestination() for go-to-nearest-depot-orders. 2008-08-27 19:21:01 +00:00
smatz 1294253d68 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
belugas 23b1f53ff6 (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 2008-08-23 02:15:46 +00:00
frosch b6ae11f3ae (svn r14134) -Fix (r12667, r13579) [FS#2245]: Update 'current_order' when changing 'cur_order_index'. 2008-08-23 00:32:01 +00:00
rubidium 141001d031 (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though. 2008-08-17 21:07:09 +00:00
rubidium 66b9ea9a5a (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
rubidium 8035f120b4 (svn r14092) -Cleanup (r14083): dead code, i.e. unused function. 2008-08-17 11:52:06 +00:00
rubidium 06ae82f7eb (svn r13949) -Codechange [YAPP]: Declare the functions for processing conditional orders as non-static. (michi_cc) 2008-08-02 22:53:05 +00:00
rubidium c25c2caa5a (svn r13753) -Cleanup (r13752): save before commit instead of the other way around is usually better. 2008-07-20 12:59:27 +00:00
rubidium 019cfc5ba8 (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 2008-07-20 07:41:43 +00:00
rubidium 2e68b35106 (svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump. 2008-07-14 21:01:49 +00:00
rubidium ad2bcaeae5 (svn r13662) -Fix [FS#2113]: crash when adding conditional orders to ships. 2008-06-30 14:49:50 +00:00
rubidium ed298d6ff8 (svn r13633) -Fix: restoring 'service at depot X' orders from the order backup failed. 2008-06-25 19:33:11 +00:00
rubidium aef8a214c3 (svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop. 2008-06-19 11:45:52 +00:00
rubidium 8cb2f63851 (svn r13358) -Codechange: split next order determination and conditional order processing functionality from the order handling. Patch based on work by michi_cc. 2008-06-02 08:33:38 +00:00
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
smatz 8d60206684 (svn r13254) -Fix: waypoint orders could have invalid flags set after conversion 2008-05-25 20:00:10 +00:00
smatz 115f4d6d51 (svn r13253) -Codechange: simplify conversion of old orders a bit 2008-05-25 19:38:17 +00:00
smatz b4bfcd8118 (svn r13252) -Fix: when converting orders from older savegames, set 'Unload and leave empty' for 'Unload' orders 2008-05-25 19:29:24 +00:00
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium 3ee2556585 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
rubidium 373343cef6 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 2008-05-15 13:39:36 +00:00
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium 62259ff665 (svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. 2008-05-04 22:57:50 +00:00
rubidium 200e35cd8c (svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. 2008-05-02 08:15:36 +00:00
bjarni 783e20a263 (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
Autoreplace uses this with the following benefits:
  -Mass autoreplace (the button in the depot window) will now estimate costs correctly
  -Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains)
  Thanks to Ammler for testing this
2008-04-27 20:09:29 +00:00
smatz 26206fa116 (svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup 2008-04-24 09:55:20 +00:00
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz ec588da9e8 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 2008-04-17 18:24:45 +00:00
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
frosch 93afe81001 (svn r12716) -Fix: Do not compare StationIDs with DepotIDs or WaypointIDs. 2008-04-15 12:25:35 +00:00
rubidium b6ce235700 (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 2008-04-13 19:46:26 +00:00
rubidium a277d2df86 (svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for road vehicles. 2008-04-13 16:54:19 +00:00
rubidium 6d04b589d8 (svn r12681) -Fix [FS#1921]: aircraft stopping mid-air. 2008-04-13 10:26:39 +00:00
rubidium ef1bf22d59 (svn r12678) -Fix [FS#1918]: when a road vehicle has a tram only stop multiple times in a row in it's orders, only the first one would be skipped. 2008-04-12 22:40:56 +00:00
rubidium 7ea682d6eb (svn r12670) -Add: unconditional/always order 'jump/skip' variable. 2008-04-12 13:07:25 +00:00
rubidium 85354456b9 (svn r12668) -Fix (12667): swapping of variables went wrong. 2008-04-12 12:19:53 +00:00
rubidium 0e40b1013c (svn r12667) -Feature: conditional 'skip/jump' orders. 2008-04-12 11:58:19 +00:00
rubidium 6fa7001531 (svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot. 2008-04-11 15:58:46 +00:00
rubidium 4ad8b95dcc (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. 2008-04-10 17:23:51 +00:00
rubidium 2964ba2d34 (svn r12650) -Feature: ability to force a vehicle to not load at a station.
-Feature: ability to force a vehicle to not unload at a station.
2008-04-10 10:18:03 +00:00
rubidium e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium 2db9a59d8e (svn r12641) -Codechange: do not use the same button for two completely distinct tasks, just make an extra button for it and hide them when not needed. 2008-04-09 19:52:33 +00:00
rubidium 2e4044ac81 (svn r12640) -Codechange: let GetLoadType make a difference between full load and full load any based on the patch setting instead of using the patch setting directly. 2008-04-09 18:26:19 +00:00