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miguel.horta/openttd-android
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22,755 Commits 14 Branches 28 Tags
4fc178aebd65bbdccead5122ae45e2bdcf752a4e
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6 Commits

Author SHA1 Message Date
rubidium 7a38642a1c (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) 2011-12-20 17:04:31 +00:00
rubidium decf5c67ea (svn r22974) -Fix: draw buoy sprite without outline on the map 2011-10-02 20:27:20 +00:00
rubidium a69c8d22b8 (svn r22962) -Fix/Update: graphical issues from Addi's NewGRF 2011-09-25 19:29:38 +00:00
planetmaker b50b00a7ae (svn r22379) -Fix: Not all pixels which need recolouring were actually in the proper colour 2011-04-29 15:08:44 +00:00
rubidium 43692e514c (svn r21251) -Fix (r20950): toyland sprites were forgotten 2010-11-18 23:51:08 +00:00
rubidium c5015bb5bd (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. 2010-10-24 15:49:38 +00:00
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