Commit Graph

2404 Commits

Author SHA1 Message Date
smatz 3a62919ba3 (svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering 2007-12-11 19:09:36 +00:00
glx 946fa3b9ee (svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them 2007-12-11 17:44:55 +00:00
belugas fd23999fb9 (svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) 2007-12-11 03:41:33 +00:00
rubidium 28c436a054 (svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart. 2007-12-10 22:26:24 +00:00
glx 4320447aef (svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house) 2007-12-10 17:26:49 +00:00
skidd13 7638c9b165 (svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks 2007-12-09 22:14:41 +00:00
glx 15085aa7f4 (svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds 2007-12-09 21:20:21 +00:00
glx 8bd26725d3 (svn r11610) -Cleanup (r8572): remove orphan comment 2007-12-09 20:20:52 +00:00
rubidium a510606144 (svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. 2007-12-09 18:51:25 +00:00
rubidium aa39d2a618 (svn r11608) -Fix: do not trigger industries, but only the industry's tiles. 2007-12-09 18:27:40 +00:00
skidd13 eff1c37b77 (svn r11607) -Codechange: Enumify the industry widgets
-Feature: Enable doubleclick in the found new industries window to build an industries
2007-12-09 17:07:50 +00:00
rubidium bde4b44473 (svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. 2007-12-09 15:17:49 +00:00
rubidium b6bc3aa698 (svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. 2007-12-09 15:15:26 +00:00
smatz d03207df56 (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches 2007-12-08 21:57:24 +00:00
smatz 911273948b (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic 2007-12-08 19:53:30 +00:00
smatz 189771541e (svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) 2007-12-08 18:50:39 +00:00
glx bfda3c82f1 (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
bjarni 593b49dc49 (svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
The reason is that quickdraw is way faster (try fast forward)
  10.5 will still use quartz as it can't handle quickdraw.
2007-12-08 15:21:37 +00:00
rubidium 97a8a0d77f (svn r11598) -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu. 2007-12-08 14:54:43 +00:00
rubidium 33cdfc71dc (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
belugas f271038461 (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function 2007-12-08 03:10:50 +00:00
belugas 902b20263c (svn r11595) -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick. 2007-12-08 02:55:47 +00:00
glx e3f4d0e72a (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game 2007-12-08 01:36:40 +00:00
belugas 42d6f195cf (svn r11593) -Cleanup: remove some forgotten pieces of evidence of a mischief 2007-12-08 01:30:18 +00:00
belugas 544325590c (svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function 2007-12-08 01:20:47 +00:00
belugas ecb9382c7e (svn r11591) -Codechange: remove now unused widget accessors. 2007-12-08 01:02:19 +00:00
glx 7e7606b0d3 (svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong 2007-12-07 21:16:38 +00:00
rubidium c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
glx b00f621239 (svn r11588) -Codechange: use the new member introduced in r11551 2007-12-07 18:05:49 +00:00
skidd13 30a5f9abf3 (svn r11587) -Fix (r11457): The one way road button wasn't reset on abort 2007-12-07 17:51:27 +00:00
glx d129a7295c (svn r11586) -Fix: make another widget 'accessor' function const when it should be const. 2007-12-07 17:42:15 +00:00
skidd13 10360288d0 (svn r11585) -Codechange: Enumify the widgets of the newGRF gui and a slight cleanup there 2007-12-07 12:22:34 +00:00
rubidium 2b9f51219f (svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482. 2007-12-06 22:29:47 +00:00
rubidium 39b1a8302b (svn r11583) -Fix [FS#1484]: windows could get completely missing when one resized the window to something very small. 2007-12-06 20:55:48 +00:00
smatz 57fc61009e (svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock 2007-12-06 20:48:15 +00:00
rubidium 9b7b34fc2c (svn r11581) -Codechange: add some missing cargo classes and some documentation. 2007-12-06 20:36:46 +00:00
skidd13 b57274cdf2 (svn r11580) -Feature: Memorise the resizing of the build bridge selection window during runtime 2007-12-06 18:29:31 +00:00
belugas 1495f6aaf8 (svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
A better solution will be deviced, but not now.  Let's not cause a ton of bug reports
2007-12-06 15:58:39 +00:00
belugas cc29d43876 (svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
2007-12-06 02:31:47 +00:00
smatz 9cab7af581 (svn r11577) -Fix: invalidate 'list trains/roadvehs/ships/planes' widgets when station part is added/removed 2007-12-05 19:13:42 +00:00
smatz 6ab52ddf89 (svn r11576) -Codechange: enumerize and comment station GUI 2007-12-05 17:08:10 +00:00
smatz 15a5a1a95b (svn r11575) -Fix [FS#1502]: widget numbers of StationViewWindow were incorrect at some places 2007-12-05 16:55:33 +00:00
smatz fcfd0f1c76 (svn r11574) -Fix: flood train stations when there are no trains on border tiles too (when non-uniform stations are OFF) 2007-12-05 00:16:20 +00:00
rubidium 1c30d0b966 (svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it. 2007-12-04 22:50:07 +00:00
glx be48614ef8 (svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame 2007-12-04 22:22:50 +00:00
rubidium 4f0e072f3f (svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a station when trying to overtake in there. 2007-12-04 21:53:09 +00:00
smatz d4322bc8aa (svn r11570) -Fix: do not flood rail station tiles when there is a vehicle on it (when non-uniform stations are ON) 2007-12-04 21:39:03 +00:00
rubidium eb0be0322a (svn r11569) -Fix [FS#1480]: full paths sometimes did not work correctly. 2007-12-04 18:42:08 +00:00
belugas 586d2da917 (svn r11568) -Codechange: Use bit shifts instead of values for flags. It helps readability a little bit. 2007-12-04 17:51:50 +00:00
glx 06c131b244 (svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain 2007-12-04 15:32:54 +00:00