Commit Graph

314 Commits

Author SHA1 Message Date
rubidium 903a0a08c2 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
rubidium a26ef1ee3a (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 2007-07-26 14:07:11 +00:00
rubidium e97c2bf621 (svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected. 2007-07-26 11:19:03 +00:00
rubidium df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium fd93cd0411 (svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can never be associated with a town. 2007-07-10 22:45:09 +00:00
rubidium bf0be8f0bc (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
rubidium 911f37ee94 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
rubidium 773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium 82e79b847e (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). 2007-06-18 16:42:40 +00:00
rubidium 3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
maedhros c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium 740eb9d89a (svn r10053) -Fix: could not clear a level-crossing tile with tram tracks. 2007-06-07 08:58:21 +00:00
rubidium 4a62006c39 (svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries). 2007-05-31 18:12:35 +00:00
rubidium 294a154bf7 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium a4750af656 (svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops. 2007-05-31 07:34:40 +00:00
rubidium 1e371a99d2 (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa. 2007-05-30 20:13:58 +00:00
rubidium 0bdd409765 (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). 2007-05-30 13:16:45 +00:00
rubidium 4f9a0f750a (svn r9964) -Fix: removing of road should not be free of charge. 2007-05-28 19:26:32 +00:00
maedhros 4f6ffd4e12 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 2007-05-27 09:17:30 +00:00
glx 39463156df (svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
2007-05-27 01:03:59 +00:00
rubidium fe9bf75436 (svn r9949) -Fix: (road) depots got deowned on bankrupts. 2007-05-26 23:18:42 +00:00
rubidium 9e8f500f7f (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? 2007-05-26 22:44:09 +00:00
rubidium 5bdf6833b3 (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. 2007-05-26 22:19:04 +00:00
rubidium ff0bf9fb1f (svn r9946) -Fix: more places that weren't correctly marked dirty... 2007-05-26 22:01:49 +00:00
rubidium 567035ebb5 (svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. 2007-05-26 21:45:16 +00:00
rubidium 336c9a5cc4 (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. 2007-05-26 21:00:48 +00:00
rubidium b741bd1b1e (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. 2007-05-26 20:52:23 +00:00
rubidium 7e6f19ac1c (svn r9934) -Fix (r9923): towns could remove 'half' tram tracks. 2007-05-26 13:00:52 +00:00
rubidium 01709037c0 (svn r9931) -Fix: some glitches with catenary and bridges. 2007-05-26 10:40:34 +00:00
rubidium 1360c8c116 (svn r9929) -Fix [FS#803]: fix several drawing issues. 2007-05-26 07:58:49 +00:00
rubidium a8d9b4e040 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 2007-05-25 22:07:40 +00:00
rubidium 9fc73931f1 (svn r9921) -Fix (r9892): ownership wasn't properly propagated on owner changes. 2007-05-25 15:37:12 +00:00
rubidium 821e58ac95 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
rubidium 75f0cb28cd (svn r9910) -Codechange: prepare road building/removing commands for more road types. 2007-05-24 09:31:09 +00:00
rubidium 33c3420ef4 (svn r9897) -Codechange: prepare the toolbar for more road types. 2007-05-21 21:58:31 +00:00
rubidium fe420111e8 (svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads. 2007-05-20 22:04:24 +00:00
rubidium 51109475a2 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 2007-05-20 19:14:08 +00:00
truelight b605f68631 (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight dc191785db (svn r9844) -Codechange: replace zoomlevel with an enum
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138 e4ada15d49 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 2007-05-07 11:24:23 +00:00
maedhros 1d05573950 (svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles. 2007-04-27 21:35:02 +00:00
rubidium 7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
belugas 76faa0f759 (svn r9664) -Documentation: Doxygen corrections,errors and omissions 2007-04-17 21:09:38 +00:00
peter1138 51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 2007-04-05 07:49:04 +00:00
belugas 27311537ce (svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words 2007-04-01 11:11:49 +00:00
belugas 34272ad201 (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" 2007-03-28 20:41:35 +00:00
celestar 44be40052f (svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations 2007-03-24 09:12:03 +00:00
belugas 691f8578fd (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
maedhros 94db6aa1a2 (svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00
rubidium 36cea84b11 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00