Commit Graph

87 Commits

Author SHA1 Message Date
rubidium eb2197f4c8 (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
rubidium f642d28ea8 (svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD 2011-02-26 19:13:58 +00:00
alberth 9222a30173 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
glx 20f94c965f (svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution 2011-02-14 20:16:36 +00:00
rubidium 8183922813 (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... 2011-02-07 22:49:38 +00:00
rubidium 4c9d47ae60 (svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it 2010-11-19 10:35:59 +00:00
rubidium 8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
terkhen c92b2e9d3c (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
alberth 137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium 9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
glx 78b01873c1 (svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window 2010-07-06 21:10:47 +00:00
peter1138 ebe260f575 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
rubidium 639395b69f (svn r18031) -Codechange: since basically r7157 adding up 'all' mouse movement isn't needed anymore because after each even that movement is handled and the counter is reset. As such simply assigning instead of adding works. 2009-11-09 16:07:03 +00:00
rubidium b3394dbeb4 (svn r18030) -Fix: screen jumped a bit for at least SDL and Allegro when right-click-dragging 2009-11-09 16:05:24 +00:00
rubidium 19b83eb5aa (svn r17336) -Codechange: move some os specific files into src/os/ 2009-08-31 22:38:37 +00:00
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
alberth c52fe937d5 (svn r16677) -Codechange: Dimension width and height are unsigned. 2009-06-27 20:53:45 +00:00
rubidium 241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
glx 81361189ca (svn r15710) -Fix (r15706): for non MSVC io.h needs to be included before defining unlink. Also remove redundant tchar.h includes as it is already in stdafx.h. 2009-03-14 15:42:53 +00:00
rubidium 28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium c0e7434f38 (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
rubidium 48ece47bd9 (svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater) 2008-09-24 23:25:24 +00:00
glx 8b0d8589e3 (svn r14363) -Fix [FS#2206]: some keypress combinations could be handled twice 2008-09-20 16:07:56 +00:00
rubidium 956c99e46c (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
glx e88e07b3bf (svn r14094) -Revert (r14071): caused more problems than it solved 2008-08-17 15:03:54 +00:00
rubidium 75ea55cc65 (svn r14071) -Fix [FS#2057]: the screen wouldn't be centered on Windows multimonitor systems if the first monitor is right of the second one. 2008-08-13 19:09:27 +00:00
rubidium 31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
glx 8578181a3a (svn r13539) -Fix (r13537): signed/unsigned warnings 2008-06-16 20:16:43 +00:00
smatz e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
glx b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium c27f3cfa62 (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 2008-05-06 22:17:12 +00:00
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz 89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
rubidium 7e5639ccea (svn r12779) -Codechange: remove a few constants from openttd.h. 2008-04-18 21:49:38 +00:00
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
smatz d3d126f999 (svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed 2008-02-17 17:00:43 +00:00
glx fadeb9ca2e (svn r12007) -Fix (r12003): win32 compilation was broken again ;) 2008-01-29 00:45:24 +00:00
glx b1951ac447 (svn r11841) -Fix: win32 compilation 2008-01-13 22:07:33 +00:00
belugas 61285721a4 (svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
2008-01-01 14:20:48 +00:00
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
glx a122971ae2 (svn r11676) -Fix (r11674): some references to macros.h were left 2007-12-21 21:16:14 +00:00
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
skidd13 7a4d96f629 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
glx f12a2cabdb (svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice 2007-09-08 14:59:58 +00:00
rubidium 4ef6e75609 (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00