Add: use breakpad to create crash.dmp on MacOS / Linux too (#11202)
Normally only the Windows platform could create a crash.dmp, making analysing crash-reports from MacOS / Linux rather tricky.
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@@ -369,9 +369,14 @@ bool CrashLog::WriteCrashLog()
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return len == written;
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}
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/**
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* Write the (crash) dump to a file.
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*
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* @note Sets \c crashdump_filename when there is a successful return.
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* @return 1 iff the crashdump was successfully created, -1 if it failed, 0 if not implemented.
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*/
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/* virtual */ int CrashLog::WriteCrashDump()
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{
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/* Stub implementation; not all OSes support this. */
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return 0;
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}
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@@ -452,13 +457,15 @@ bool CrashLog::MakeCrashLog()
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ret = false;
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}
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/* Don't mention writing crash dumps because not all platforms support it. */
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fmt::print("Writing crash dump to disk...\n");
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int dret = this->WriteCrashDump();
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if (dret < 0) {
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fmt::print("Writing crash dump failed.\n\n");
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ret = false;
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} else if (dret > 0) {
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fmt::print("Crash dump written to {}. Please add this file to any bug reports.\n\n", this->crashdump_filename);
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} else {
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fmt::print("Skipped; missing dependency to create crash dump.\n");
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}
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fmt::print("Writing crash savegame...\n");
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