Codechange: encapsulate network error handling
This commit is contained in:
committed by
Charles Pigott
parent
3265e56294
commit
ef258b1686
@@ -316,7 +316,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString());
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return INVALID_SOCKET;
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}
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@@ -326,12 +326,12 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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#ifdef __EMSCRIPTEN__
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/* Emscripten is asynchronous, and as such a connect() is still in
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* progress by the time the call returns. */
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if (err != 0 && errno != EINPROGRESS)
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if (err != 0 && !NetworkError::GetLast().IsConnectInProgress())
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#else
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if (err != 0)
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#endif
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{
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DEBUG(net, 1, "[%s] could not connect %s socket: %s", type, family, NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not connect %s socket: %s", type, family, NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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@@ -369,7 +369,7 @@ static SOCKET ListenLoopProc(addrinfo *runp)
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address, NetworkGetLastErrorString());
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DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address, NetworkError::GetLast().AsString());
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return INVALID_SOCKET;
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}
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@@ -380,24 +380,24 @@ static SOCKET ListenLoopProc(addrinfo *runp)
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int on = 1;
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/* The (const char*) cast is needed for windows!! */
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if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
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DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address, NetworkGetLastErrorString());
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DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address, NetworkError::GetLast().AsString());
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}
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#ifndef __OS2__
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if (runp->ai_family == AF_INET6 &&
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setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
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DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address, NetworkGetLastErrorString());
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DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address, NetworkError::GetLast().AsString());
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}
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#endif
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if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
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DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address, NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address, NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
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DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address, NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address, NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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