(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
This commit is contained in:
82
main_gui.c
82
main_gui.c
@@ -36,7 +36,7 @@ static void HandleOnEditText(WindowEvent *e) {
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memcpy(_decode_parameters, b, 32);
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id = _rename_id;
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switch(_rename_what) {
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case 0:
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// for empty string send "remove sign" parameter
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@@ -188,7 +188,7 @@ void MenuClickCompany(int index)
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{
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ShowPlayerCompany(index);
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}
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void MenuClickGraphs(int index)
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{
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@@ -403,11 +403,11 @@ static void MenuWndProc(Window *w, WindowEvent *e)
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SetWindowDirty(v);
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return;
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}
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case WE_POPUPMENU_SELECT: {
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int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
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int action_id;
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if (index < 0) {
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Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
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@@ -417,10 +417,10 @@ static void MenuWndProc(Window *w, WindowEvent *e)
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action_id = WP(w,menu_d).action_id;
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DeleteWindow(w);
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if (index >= 0)
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_menu_clicked_procs[action_id](index);
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break;
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}
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case WE_POPUPMENU_OVER: {
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@@ -458,7 +458,7 @@ static int GetPlayerIndexFromMenu(int index)
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if (--index < 0)
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return p->index;
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}
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}
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}
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}
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return -1;
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}
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@@ -472,7 +472,7 @@ static void UpdatePlayerMenuHeight(Window *w)
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if (p->is_active)
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num++;
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}
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if (WP(w,menu_d).item_count != num) {
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WP(w,menu_d).item_count = num;
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SetWindowDirty(w);
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@@ -499,25 +499,25 @@ static void PlayerMenuWndProc(Window *w, WindowEvent *e)
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y = 1;
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sel = WP(w,menu_d).sel_index;
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chk = WP(w,menu_d).checked_items; // let this mean gray items.
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FOR_ALL_PLAYERS(p) {
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if (p->is_active) {
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if (p->index == sel) {
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GfxFillRect(x, y, x + 0xEE, y + 9, 0);
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}
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DrawSprite( ((p->player_color + 0x307)<<16)+0x82EB, x+2, y+1);
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SET_DPARAM16(0, p->name_1);
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SET_DPARAM32(1, p->name_2);
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SET_DPARAM16(2, GetPlayerNameString(p->index, 3));
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color = (byte)((p->index==sel) ? 0xC : 0x10);
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if (chk&1) color = 14;
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DrawString(x+0x13, y, STR_7021, color);
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y += 10;
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}
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chk >>= 1;
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}
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chk >>= 1;
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}
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break;
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}
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@@ -528,7 +528,7 @@ static void PlayerMenuWndProc(Window *w, WindowEvent *e)
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SetWindowDirty(v);
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return;
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}
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case WE_POPUPMENU_SELECT: {
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int index = GetPlayerIndexFromMenu(GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y));
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int action_id = WP(w,menu_d).action_id;
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@@ -540,7 +540,7 @@ static void PlayerMenuWndProc(Window *w, WindowEvent *e)
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}
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DeleteWindow(w);
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if (index >= 0) {
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assert(index >= 0 && index < 30);
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_menu_clicked_procs[action_id](index);
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@@ -576,7 +576,7 @@ static Window *PopupMainToolbMenu(Window *w, int x, int main_button, StringID ba
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_menu_widgets[0].bottom = h = item_count * 10 + 1;
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w = AllocateWindow(x, 0x16, 0xA0, h+1, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
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w->flags4 &= ~WF_WHITE_BORDER_MASK;
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WP(w,menu_d).item_count = item_count;
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WP(w,menu_d).sel_index = 0;
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WP(w,menu_d).main_button = main_button;
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@@ -585,7 +585,7 @@ static Window *PopupMainToolbMenu(Window *w, int x, int main_button, StringID ba
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WP(w,menu_d).checked_items = 0;
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_popup_menu_active = true;
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SndPlayFx(0x13);
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return w;
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@@ -594,7 +594,7 @@ static Window *PopupMainToolbMenu(Window *w, int x, int main_button, StringID ba
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static Window *PopupMainPlayerToolbMenu(Window *w, int x, int main_button, int gray)
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{
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x += w->left;
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SETBIT(w->click_state, main_button);
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InvalidateWidget(w, main_button);
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@@ -703,7 +703,7 @@ bool DoZoomInOutWindow(int how, Window *w)
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{
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ViewPort *vp;
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int button;
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switch(_game_mode) {
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case GM_EDITOR: button = 9; break;
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case GM_NORMAL: button = 17; break;
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@@ -758,7 +758,7 @@ bool DoZoomInOutWindow(int how, Window *w)
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else if (vp->zoom == 2) SETBIT(wt->disabled_state, button + 1);
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SetWindowDirty(wt);
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}
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return true;
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}
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@@ -855,7 +855,7 @@ static void ToolbarScenDateBackward(Window *w)
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if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
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HandleButtonClick(w, 6);
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InvalidateWidget(w, 5);
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if (_date > 0x2ACE) {
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SetDate(ConvertYMDToDay(_cur_year - 1, 0, 1));
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}
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@@ -898,7 +898,7 @@ static void ToolbarScenZoomOut(Window *w)
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}
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}
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void ZoomInOrOutToCursorWindow(bool in, Window *w)
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void ZoomInOrOutToCursorWindow(bool in, Window *w)
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{
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ViewPort * vp;
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Point pt;
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@@ -924,10 +924,10 @@ void ResetLandscape()
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{
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_random_seed_1 = InteractiveRandom();
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_random_seed_2 = InteractiveRandom();
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GenerateWorld(1);
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MarkWholeScreenDirty();
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}
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}
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static const Widget _ask_reset_landscape_widgets[] = {
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{ WWT_TEXTBTN, 4, 0, 10, 0, 13, STR_00C5, STR_NULL},
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@@ -961,7 +961,7 @@ static void AskResetLandscapeWndProc(Window *w, WindowEvent *e)
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SndPlayFx(0x13);
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_switch_mode = SM_GENRANDLAND;
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}
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break;
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}
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}
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@@ -1131,7 +1131,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
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case WE_PAINT:
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// XXX: only show reset button when nothing was built
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DrawWindowWidgets(w);
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{
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int n = _terraform_size * _terraform_size;
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const int8 *coords = &_multi_terraform_coords[0][0];
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@@ -1190,7 +1190,7 @@ terraform_size_common:;
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case 10: /* place rocky areas */
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HandlePlacePushButton(w, 10, 0xFF7, 1, PlaceProc_RockyArea);
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break;
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case 11: /* place lighthouse */
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HandlePlacePushButton(w, 11, 0xFF8, 1, _opt.landscape == LT_DESERT ? PlaceProc_Desert : PlaceProc_LightHouse);
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break;
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@@ -1493,7 +1493,7 @@ static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
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break;
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case WE_CLICK:
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if ((button=e->click.widget) == 3) {
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if ((button=e->click.widget) == 3) {
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HandleButtonClick(w, 3);
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if (!AnyTownExists()) {
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@@ -1505,7 +1505,7 @@ static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
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GenerateIndustries();
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_generating_world = false;
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}
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if ((button=e->click.widget) >= 4) {
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if (HandlePlacePushButton(w, button, 0xFF1, 1, NULL))
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_industry_type_to_place = _industry_type_list[_opt.landscape][button - 4];
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@@ -1705,7 +1705,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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case WKC_CTRL | WKC_ALT | 'C': if(!_networking) ShowCheatWindow(); break;
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}
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} break;
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case WE_PLACE_OBJ: {
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_place_proc(e->place.tile);
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} break;
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@@ -1718,12 +1718,12 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
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case WE_MOUSELOOP:
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if (((w->click_state) & 1) != (uint)!!_pause) {
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w->click_state ^= (1 << 0);
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SetWindowDirty(w);
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}
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if (((w->click_state >> 1) & 1) != (uint)!!_fast_forward) {
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w->click_state ^= (1 << 1);
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SetWindowDirty(w);
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@@ -1900,7 +1900,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
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}
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break;
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}
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case WE_PLACE_OBJ: {
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_place_proc(e->place.tile);
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} break;
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@@ -1950,7 +1950,7 @@ static bool DrawScrollingStatusText(NewsItem *ni, int pos)
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str = _get_news_string_callback[ni->callback](ni);
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} else {
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COPY_IN_DPARAM(0, ni->params, lengthof(ni->params));
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str = ni->string_id;
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str = ni->string_id;
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}
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GetString(str_buffr, str);
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@@ -1992,7 +1992,7 @@ void StatusBarWndProc(Window *w, WindowEvent *e)
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DrawWindowWidgets(w);
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SET_DPARAM16(0, _date);
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DrawStringCentered(70, 1, ((_pause||_patches.status_long_date)?STR_00AF:STR_00AE), 0);
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p = _local_player == OWNER_SPECTATOR ? NULL : DEREF_PLAYER(_local_player);
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if (p) {
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@@ -2092,7 +2092,7 @@ static void MainWindowWndProc(Window *w, WindowEvent *e) {
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DrawSprite(0x12EA, off_x+275,50); // o
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DrawSprite(0x12E5, off_x+307,50); // r
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DrawSprite(0x12E4, off_x+337,50); // t
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DrawSprite(0x12E4, off_x+390,50); // t
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DrawSprite(0x12EB, off_x+417,50); // y
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DrawSprite(0x12EC, off_x+447,50); // c
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@@ -2146,7 +2146,7 @@ static void MainWindowWndProc(Window *w, WindowEvent *e) {
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}
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break;
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}
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case WKC_ESC: ResetObjectToPlace(); break;
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case WKC_DELETE: DeleteNonVitalWindows(); break;
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case 'Q' | WKC_CTRL: AskExitGame(); break;
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@@ -2185,7 +2185,7 @@ static void MainWindowWndProc(Window *w, WindowEvent *e) {
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}
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e->keypress.cont = false;
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break;
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}
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}
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@@ -2224,7 +2224,7 @@ void SetupColorsAndInitialWindow()
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w = AllocateWindowDesc(&_toolb_normal_desc);
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w->disabled_state = 1 << 17;
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w->flags4 &= ~WF_WHITE_BORDER_MASK;
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PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_normal_desc)
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_main_status_desc.top = height - 12;
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@@ -2241,7 +2241,7 @@ void SetupColorsAndInitialWindow()
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w = AllocateWindowDesc(&_toolb_scen_desc);
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w->disabled_state = 1 << 9;
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w->flags4 &= ~WF_WHITE_BORDER_MASK;
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PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_scen_desc)
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break;
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default:
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