Fixed Android text input
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@@ -22,9 +22,6 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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#ifdef __ANDROID__
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#include <SDL_screenkeyboard.h>
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#endif
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char _keyboard_opt[2][OSK_KEYBOARD_ENTRIES * 4 + 1];
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static WChar _keyboard[2][OSK_KEYBOARD_ENTRIES];
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@@ -417,16 +414,6 @@ void ShowOnScreenKeyboard(Window *parent, int button)
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GetKeyboardLayout();
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new OskWindow(&_osk_desc, parent, button);
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#ifdef __ANDROID__
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char text[256];
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SDL_ANDROID_GetScreenKeyboardTextInput(text, sizeof(text) - 1); /* Invoke Android built-in screen keyboard */
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OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
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osk->qs->text.Assign(text);
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free(osk->orig_str_buf);
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osk->orig_str_buf = strdup(osk->qs->text.buf);
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osk->SetDirty();
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#endif
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}
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/**
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