(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
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@@ -45,6 +45,7 @@ void SQGSStation_Register(Squirrel *engine)
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ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN, "ERR_STATION_TOO_MANY_STATIONS_IN_TOWN");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::IsValidStation, "IsValidStation", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetOwner, "GetOwner", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetStationID, "GetStationID", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoWaiting, "GetCargoWaiting", 3, ".ii");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoRating, "GetCargoRating", 3, ".ii");
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