Add: store headers for most savegame chunks

When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
This commit is contained in:
Patric Stout
2021-05-30 15:59:40 +02:00
committed by Patric Stout
parent 7dd5fd6ed4
commit cdb3dd0493
57 changed files with 1410 additions and 289 deletions
+10 -8
View File
@@ -8,10 +8,12 @@
/** @file cargopacket_sl.cpp Code handling saving and loading of cargo packets */
#include "../stdafx.h"
#include "../vehicle_base.h"
#include "../station_base.h"
#include "saveload.h"
#include "compat/cargopacket_sl_compat.h"
#include "../vehicle_base.h"
#include "../station_base.h"
#include "../safeguards.h"
@@ -94,9 +96,6 @@ SaveLoadTable GetCargoPacketDesc()
SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
SLE_CONDVAR(CargoPacket, source_type, SLE_UINT8, SLV_125, SL_MAX_VERSION),
SLE_CONDVAR(CargoPacket, source_id, SLE_UINT16, SLV_125, SL_MAX_VERSION),
/* Used to be paid_for, but that got changed. */
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_121),
};
return _cargopacket_desc;
}
@@ -106,6 +105,8 @@ SaveLoadTable GetCargoPacketDesc()
*/
static void Save_CAPA()
{
SlTableHeader(GetCargoPacketDesc());
for (CargoPacket *cp : CargoPacket::Iterate()) {
SlSetArrayIndex(cp->index);
SlObject(cp, GetCargoPacketDesc());
@@ -117,17 +118,18 @@ static void Save_CAPA()
*/
static void Load_CAPA()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(GetCargoPacketDesc(), _cargopacket_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
CargoPacket *cp = new (index) CargoPacket();
SlObject(cp, GetCargoPacketDesc());
SlObject(cp, slt);
}
}
/** Chunk handlers related to cargo packets. */
static const ChunkHandler cargopacket_chunk_handlers[] = {
{ 'CAPA', Save_CAPA, Load_CAPA, nullptr, nullptr, CH_ARRAY },
{ 'CAPA', Save_CAPA, Load_CAPA, nullptr, nullptr, CH_TABLE },
};
extern const ChunkHandlerTable _cargopacket_chunk_handlers(cargopacket_chunk_handlers);