Codechange: move all NetworkGameInfo related functions to a single file

It currently was a bit scattered over the place. Part of
NetworkGameInfo is also the GRF Identifiers that goes with it.
This commit is contained in:
Patric Stout
2021-04-26 15:18:10 +02:00
committed by Charles Pigott
parent 4f8a2c2999
commit cae0b46e38
21 changed files with 411 additions and 352 deletions

View File

@@ -23,6 +23,7 @@
#include "../gfx_func.h"
#include "../error.h"
#include "../rev.h"
#include "core/game_info.h"
#include "network.h"
#include "network_base.h"
#include "network_client.h"
@@ -723,7 +724,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(P
/* Check all GRFs */
for (; grf_count > 0; grf_count--) {
GRFIdentifier c;
this->ReceiveGRFIdentifier(p, &c);
DeserializeGRFIdentifier(p, &c);
/* Check whether we know this GRF */
const GRFConfig *f = FindGRFConfig(c.grfid, FGCM_EXACT, c.md5sum);