Add: Option to (dis-)allow accelerated video drivers. (#8819)

The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.

Co-authored-by: Michael Lutz <michi@icosahedron.de>
This commit is contained in:
Patric Stout
2021-03-08 15:42:39 +01:00
committed by GitHub
parent 6e2a96c133
commit b93d7dd3cb
12 changed files with 76 additions and 6 deletions

View File

@@ -17,6 +17,8 @@
#include "../window_func.h"
#include "video_driver.hpp"
bool _video_hw_accel; ///< Whether to consider hardware accelerated video drivers.
bool VideoDriver::Tick()
{
auto cur_ticks = std::chrono::steady_clock::now();