Removed NWST_STEP and min_step, we don't need two variables doing the same thing

This commit is contained in:
Sergii Pylypenko
2021-05-07 22:24:45 +03:00
parent 7defb52028
commit b5cf145f32
36 changed files with 107 additions and 126 deletions

View File

@@ -199,7 +199,7 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = std::max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
resize->height = GetMinSizing(NWST_BUTTON, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;