(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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@@ -46,23 +46,35 @@ void SQGSRoad_Register(Squirrel *engine)
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ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, "ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD");
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ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS, "ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadVehicleTypeForCargo, "GetRoadVehicleTypeForCargo", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadTile, "IsRoadTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadDepotTile, "IsRoadDepotTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadStationTile, "IsRoadStationTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsDriveThroughRoadStationTile, "IsDriveThroughRoadStationTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetCurrentRoadType, "GetCurrentRoadType", 1, ".");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::SetCurrentRoadType, "SetCurrentRoadType", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::HasRoadType, "HasRoadType", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::AreRoadTilesConnected, "AreRoadTilesConnected", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetNeighbourRoadCount, "GetNeighbourRoadCount", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadDepotFrontTile, "GetRoadDepotFrontTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadStationFrontTile, "GetRoadStationFrontTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetDriveThroughBackTile, "GetDriveThroughBackTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoad, "BuildRoad", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadFull, "BuildRoadFull", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetBuildCost, "GetBuildCost", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetMaintenanceCostFactor, "GetMaintenanceCostFactor", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadVehicleTypeForCargo, "GetRoadVehicleTypeForCargo", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadTile, "IsRoadTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadDepotTile, "IsRoadDepotTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadStationTile, "IsRoadStationTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsDriveThroughRoadStationTile, "IsDriveThroughRoadStationTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadTypeAvailable, "IsRoadTypeAvailable", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetCurrentRoadType, "GetCurrentRoadType", 1, ".");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::SetCurrentRoadType, "SetCurrentRoadType", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::HasRoadType, "HasRoadType", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::AreRoadTilesConnected, "AreRoadTilesConnected", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::CanBuildConnectedRoadParts, "CanBuildConnectedRoadParts", 5, ".iaii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::CanBuildConnectedRoadPartsHere, "CanBuildConnectedRoadPartsHere", 4, ".iii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetNeighbourRoadCount, "GetNeighbourRoadCount", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadDepotFrontTile, "GetRoadDepotFrontTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadStationFrontTile, "GetRoadStationFrontTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetDriveThroughBackTile, "GetDriveThroughBackTile", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoad, "BuildRoad", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildOneWayRoad, "BuildOneWayRoad", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadFull, "BuildRoadFull", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildOneWayRoadFull, "BuildOneWayRoadFull", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadDepot, "BuildRoadDepot", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadStation, "BuildRoadStation", 5, ".iiii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildDriveThroughRoadStation, "BuildDriveThroughRoadStation", 5, ".iiii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoad, "RemoveRoad", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadFull, "RemoveRoadFull", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadDepot, "RemoveRoadDepot", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadStation, "RemoveRoadStation", 2, ".i");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetBuildCost, "GetBuildCost", 3, ".ii");
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SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetMaintenanceCostFactor, "GetMaintenanceCostFactor", 2, ".i");
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SQGSRoad.PostRegister(engine);
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}
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