Adaptation of viewport for confirm mode.
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@@ -1208,6 +1208,7 @@ void SQGSWindow_Register(Squirrel *engine)
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_SHIFT, "WID_TT_SHIFT");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_CTRL, "WID_TT_CTRL");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_MOVE, "WID_TT_MOVE");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_CONFIRM, "WID_TT_CONFIRM");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_SORT_ORDER, "WID_TD_SORT_ORDER");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_SORT_CRITERIA, "WID_TD_SORT_CRITERIA");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_LIST, "WID_TD_LIST");
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1334
src/script/api/game/game_window.hpp.sq.orig
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1334
src/script/api/game/game_window.hpp.sq.orig
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