(svn r26595) [1.4] -Backport from trunk:

- Fix: Transfer stations also should have a cargo rating [FS#5989] (r26581, r26580)
- Fix: [Network] AIs would not reset certain network state information upon creation of their company [FS#6003] (r26578, r26576)
- Fix: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables [FS#6001] (r26577)
This commit is contained in:
frosch
2014-05-18 11:21:59 +00:00
committed by Sergii Pylypenko
parent d29dbdc6f7
commit 9040444ebc
16 changed files with 86 additions and 85 deletions

View File

@@ -1597,7 +1597,7 @@ bool AfterLoadGame()
FOR_ALL_STATIONS(st) {
for (CargoID c = 0; c < NUM_CARGO; c++) {
st->goods[c].last_speed = 0;
if (st->goods[c].cargo.AvailableCount() != 0) SetBit(st->goods[c].acceptance_pickup, GoodsEntry::GES_PICKUP);
if (st->goods[c].cargo.AvailableCount() != 0) SetBit(st->goods[c].status, GoodsEntry::GES_RATING);
}
}
}