diff --git a/CMakeLists.txt b/CMakeLists.txt index 15d4d34f46..c1cf7a957b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -332,8 +332,8 @@ if(EMSCRIPTEN) target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai") target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game") target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/scripts@/scripts") - target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/icudt68l.dat@/share/icu/68.2/icudt68l.dat") target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/fonts@/fonts") + #target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/icudt68l.dat@/share/icu/68.2/icudt68l.dat") #target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/timidity@/timidity") # We use IDBFS for persistent storage. diff --git a/os/emscripten/emscripten-build.sh b/os/emscripten/emscripten-build.sh index ebbafb0082..bb76744175 100755 --- a/os/emscripten/emscripten-build.sh +++ b/os/emscripten/emscripten-build.sh @@ -150,9 +150,9 @@ mkdir -p baseset rm openmsx-0.4.0.tar } -[ -e icudt68l.dat ] || { - cp -f "`em-config EMSCRIPTEN_ROOT`/cache/ports-builds/icu/source/data/in/icudt68l.dat" ./ || exit 1 -} +#[ -e icudt68l.dat ] || { +# cp -f "`em-config EMSCRIPTEN_ROOT`/cache/ports-builds/icu/source/data/in/icudt68l.dat" ./ || exit 1 +#} [ -e fonts ] || { wget -nc https://sourceforge.net/projects/libsdl-android/files/openttd-fonts.zip || exit 1