WIP backup savegames to network
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@@ -19,6 +19,7 @@ static const char *_locale_units = "imperial|metric|si";
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static const char *_town_names = "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovak|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan";
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static const char *_climates = "temperate|arctic|tropic|toyland";
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static const char *_autosave_interval = "off|monthly|quarterly|half year|yearly";
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static const char *_save_to_network = "ask|enabled|disabled";
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static const char *_roadsides = "left|right";
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static const char *_savegame_date = "long|short|iso";
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#ifdef ENABLE_NETWORK
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@@ -173,6 +174,15 @@ max = 4
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full = _autosave_interval
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cat = SC_BASIC
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[SDTC_OMANY]
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var = gui.save_to_network
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type = SLE_UINT8
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flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
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def = 0
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max = 2
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full = _save_to_network
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cat = SC_BASIC
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[SDT_OMANY]
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base = GameSettings
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var = vehicle.road_side
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