The space between the group name and the sprite is set to 2 instead of 8. Less unused space.
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@@ -191,7 +191,7 @@ private:
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this->tiny_step_height += WD_MATRIX_TOP;
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return WD_FRAMERECT_LEFT + 8 +
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this->column_size[VGC_NAME].width + 8 +
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this->column_size[VGC_NAME].width + 2 +
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this->column_size[VGC_PROTECT].width + 2 +
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this->column_size[VGC_AUTOREPLACE].width + 2 +
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this->column_size[VGC_PROFIT].width + 2 +
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@@ -235,7 +235,7 @@ private:
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DrawString(x, x + this->column_size[VGC_NAME].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
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/* draw autoreplace protection */
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x = rtl ? x - 8 - this->column_size[VGC_PROTECT].width : x + 8 + this->column_size[VGC_NAME].width;
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x = rtl ? x - 2 - this->column_size[VGC_PROTECT].width : x + 2 + this->column_size[VGC_NAME].width;
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if (protection) DrawSprite(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROTECT].height) / 2);
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/* draw autoreplace status */
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