Revert: "Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed."

This reverts commit b1e40b6b56.

This is a fix for a patch that will be reverted in the next commit.
This commit is contained in:
Patric Stout
2019-03-24 16:47:18 +01:00
parent 6a1f217d30
commit 7a9782e6f4
3 changed files with 3 additions and 8 deletions
-4
View File
@@ -724,10 +724,6 @@ void OnTick_Companies()
/* Allow multiple AIs to possibly start in the same tick. */
do {
if (!MaybeStartNewCompany()) break;
/* In networking mode, we can only send a command to start but it
* didn't execute yet, so we cannot loop. */
if (_networking) break;
} while (AI::GetStartNextTime() == 0);
}