Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba'
This commit is contained in:
@@ -1,5 +1,3 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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@@ -40,7 +38,7 @@
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#include "safeguards.h"
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void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) {
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
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@@ -165,14 +163,14 @@ struct TerraformToolbarWindow : Window {
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{
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}
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virtual void OnInit()
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void OnInit() override
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{
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/* Don't show the place object button when there are no objects to place. */
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NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
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show_object->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE);
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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if (widget < WID_TT_BUTTONS_START) return;
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@@ -219,7 +217,7 @@ struct TerraformToolbarWindow : Window {
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}
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}
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virtual void OnPlaceObject(Point pt, TileIndex tile)
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void OnPlaceObject(Point pt, TileIndex tile) override
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{
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switch (this->last_user_action) {
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case WID_TT_LOWER_LAND: // Lower land button
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@@ -254,19 +252,19 @@ struct TerraformToolbarWindow : Window {
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}
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}
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virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
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void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
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{
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VpSelectTilesWithMethod(pt.x, pt.y, select_method);
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}
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virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
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Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
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{
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Point pt = GetToolbarAlignedWindowPosition(sm_width);
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pt.y += sm_height;
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return pt;
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}
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virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
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void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
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{
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if (pt.x != -1) {
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switch (select_proc) {
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@@ -282,7 +280,7 @@ struct TerraformToolbarWindow : Window {
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}
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}
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virtual void OnPlaceObjectAbort()
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void OnPlaceObjectAbort() override
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{
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MoveAllHiddenWindowsBackToScreen();
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this->RaiseButtons();
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@@ -309,8 +307,8 @@ struct TerraformToolbarWindow : Window {
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static EventState TerraformToolbarGlobalHotkeys(int hotkey)
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{
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if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
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Window *w = ShowTerraformToolbar(NULL);
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if (w == NULL) return ES_NOT_HANDLED;
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Window *w = ShowTerraformToolbar(nullptr);
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if (w == nullptr) return ES_NOT_HANDLED;
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return w->OnHotkey(hotkey);
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}
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@@ -369,14 +367,14 @@ static WindowDesc _terraform_desc(
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/**
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* Show the toolbar for terraforming in the game.
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* @param link The toolbar we might want to link to.
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* @return The allocated toolbar if the window was newly opened, else \c NULL.
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* @return The allocated toolbar if the window was newly opened, else \c nullptr.
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*/
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Window *ShowTerraformToolbar(Window *link)
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{
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if (!Company::IsValidID(_local_company)) return NULL;
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if (!Company::IsValidID(_local_company)) return nullptr;
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Window *w;
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if (link == NULL) {
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if (link == nullptr) {
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w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
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return w;
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}
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@@ -518,8 +516,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
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_generating_world = true;
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/* Delete all companies */
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Company *c;
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FOR_ALL_COMPANIES(c) {
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for (Company *c : Company::Iterate()) {
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ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
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delete c;
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}
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@@ -527,8 +524,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
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_generating_world = false;
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/* Delete all station signs */
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BaseStation *st;
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FOR_ALL_BASE_STATIONS(st) {
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for (BaseStation *st : BaseStation::Iterate()) {
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/* There can be buoys, remove them */
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if (IsBuoyTile(st->xy)) DoCommand(st->xy, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
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if (!st->IsInUse()) delete st;
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@@ -554,7 +550,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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this->last_user_action = WIDGET_LIST_END;
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}
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virtual void OnPaint()
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void OnPaint() override
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{
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this->DrawWidgets();
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@@ -563,7 +559,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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if (widget != WID_ETT_DOTS) return;
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@@ -571,7 +567,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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size->height = max<uint>(size->height, ScaleGUITrad(31));
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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void DrawWidget(const Rect &r, int widget) const override
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{
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if (widget != WID_ETT_DOTS) return;
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@@ -588,7 +584,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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} while (--n);
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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if (widget < WID_ETT_BUTTONS_START) return;
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@@ -647,14 +643,14 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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break;
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case WID_ETT_RESET_LANDSCAPE: // Reset landscape
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ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, NULL, ResetLandscapeConfirmationCallback);
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ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, nullptr, ResetLandscapeConfirmationCallback);
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break;
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default: NOT_REACHED();
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}
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}
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virtual void OnTimeout()
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void OnTimeout() override
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{
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for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
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if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
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@@ -665,7 +661,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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}
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virtual void OnPlaceObject(Point pt, TileIndex tile)
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void OnPlaceObject(Point pt, TileIndex tile) override
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{
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switch (this->last_user_action) {
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case WID_ETT_DEMOLISH: // Demolish aka dynamite button
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@@ -696,12 +692,12 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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}
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virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
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void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
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{
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VpSelectTilesWithMethod(pt.x, pt.y, select_method);
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}
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virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
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void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
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{
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if (pt.x != -1) {
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switch (select_proc) {
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@@ -718,7 +714,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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}
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virtual void OnPlaceObjectAbort()
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void OnPlaceObjectAbort() override
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{
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this->RaiseButtons();
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this->SetDirty();
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@@ -736,7 +732,7 @@ static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
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{
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if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
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Window *w = ShowEditorTerraformToolbar();
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if (w == NULL) return ES_NOT_HANDLED;
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if (w == nullptr) return ES_NOT_HANDLED;
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return w->OnHotkey(hotkey);
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}
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@@ -763,7 +759,7 @@ static WindowDesc _scen_edit_land_gen_desc(
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/**
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* Show the toolbar for terraforming in the scenario editor.
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* @return The allocated toolbar if the window was newly opened, else \c NULL.
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* @return The allocated toolbar if the window was newly opened, else \c nullptr.
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*/
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Window *ShowEditorTerraformToolbar()
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{
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